<r18_su-152.xml>
  <crew>
    <commander>	radioman	</commander>
    <gunner>
    </gunner>
    <driver>
    </driver>
    <loader>
    </loader>
    <loader>
    </loader>
  </crew>
  <speedLimits>
    <forward>	43	</forward>
    <backward>	11	</backward>
  </speedLimits>
  <invisibility>
    <moving>0.173</moving>
    <still>0.289</still>
    <camouflageBonus>0.04</camouflageBonus>
    <camouflageNetBonus>0.15</camouflageNetBonus>
    <firePenalty>0.434</firePenalty>
  </invisibility>
  <repairCost>6.20</repairCost>
  <crewXpFactor>1.0</crewXpFactor>
  <camouflage>
    <priceFactor>1.4</priceFactor>
    <tiling>1 1 0 0</tiling>
    <exclusionMask>
    </exclusionMask>
  </camouflage>
  <hull>
    <fakeTurrets>
      <lobby>	0	</lobby>
      <battle>	0	</battle>
    </fakeTurrets>
    <armor>
      <armor_1>	75	</armor_1>
      <armor_2>	60	</armor_2>
      <armor_3>	60	</armor_3>
      <armor_4>	60	</armor_4>
      <armor_5>	20	</armor_5>
      <armor_6>	30	</armor_6>
      <armor_7>	30	</armor_7>
      <armor_8>	0	</armor_8>
      <armor_10>	60	</armor_10>
      <armor_11>	25	</armor_11>
      <armor_12>	20	</armor_12>
      <armor_13>	100	</armor_13>
      <armor_14>	55	</armor_14>
      <armor_15>	85	</armor_15>
      <armor_16>	30	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_16>
    </armor>
    <primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
    <weight>	30000	</weight>
    <maxHealth>	696	</maxHealth>
    <ammoBayHealth>
      <maxHealth>	180	</maxHealth>
      <maxRegenHealth>	120	</maxRegenHealth>
      <repairCost>1.0</repairCost>
    </ammoBayHealth>
    <models>
      <undamaged>vehicles/russian/R18_SU-152/normal/lod0/Hull.model</undamaged>
      <destroyed>vehicles/russian/R18_SU-152/crash/lod0/Hull.model</destroyed>
      <exploded>vehicles/russian/R18_SU-152/crash/lod0/Hull.model</exploded>
    </models>
    <swinging>
      <lodDist>FAR</lodDist>
      <pitchParams>0.24 36.00 0.40 1.00 0.05 0.32</pitchParams>
      <rollParams>1.00 0.24 36.00 0.40 1.00 0.05 0.32</rollParams>
      <sensitivityToImpulse>0.35</sensitivityToImpulse>
    </swinging>
    <exhaust>
      <pixie>diesel_large</pixie>
      <nodes>HP_Track_Exhaus_1 HP_Track_Exhaus_2</nodes>
    </exhaust>
    <turretPositions>
      <turret>0.000000 0.691803 2.29515</turret>
    </turretPositions>
    <hitTester>
      <collisionModelServer>vehicles/russian/R18_SU-152/collision/Hull.model</collisionModelServer>
      <collisionModelClient>vehicles/russian/R18_SU-152/collision_client/Hull.model</collisionModelClient>
    </hitTester>
    <emblemSlots>
      <clan>
        <rayStart>-0.672831 0.759998 2.16801</rayStart>
        <rayEnd>-0.672831 0.659944 1.99484</rayEnd>
        <rayUp>0.000000 1 0.000000</rayUp>
        <size>0.32</size>
        <hideIfDamaged>	false	</hideIfDamaged>
      </clan>
      <player>
        <rayStart>-1.23086 0.825812 0.0882096</rayStart>
        <rayEnd>-1.04968 0.749129 0.124147</rayEnd>
        <rayUp>0.000000 1 0.000000</rayUp>
        <size>0.32</size>
        <hideIfDamaged>	false	</hideIfDamaged>
      </player>
      <inscription>
        <rayStart>1.26269 0.768175 1.46885</rayStart>
        <rayEnd>1.08766 0.689521 1.41249</rayEnd>
        <rayUp>0.000000 1 0.000000</rayUp>
        <size>0.8</size>
        <hideIfDamaged>	true	</hideIfDamaged>
      </inscription>
      <player>
        <rayStart>1.36872 0.6788 -0.0904691</rayStart>
        <rayEnd>1.01607 0.508635 -0.00870198</rayEnd>
        <rayUp>0.000000 1 0.000000</rayUp>
        <size>0.32</size>
        <hideIfDamaged>	false	</hideIfDamaged>
        <isMirrored>	true	</isMirrored>
      </player>
      <inscription>
        <rayStart>-1.26269 0.768175 1.46885</rayStart>
        <rayEnd>-1.08766 0.689521 1.41249</rayEnd>
        <rayUp>0.000000 1 0.000000</rayUp>
        <size>0.8</size>
        <hideIfDamaged>	true	</hideIfDamaged>
      </inscription>
    </emblemSlots>
    <hangarShadowTexture>vehicles/russian/R18_SU-152/SU-152_HangarShadowMap.dds</hangarShadowTexture>
  </hull>
  <chassis>
    <SU-152_mod_1943>
      <userString>#ussr_vehicles:SU-152_mod_1943</userString>
      <tags>
      </tags>
      <level>	7	</level>
      <price>20090.0</price>
      <unlocks>
        <chassis>SU-152_mod_1944<cost>	14765	</cost></chassis>
      </unlocks>
      <armor>
        <leftTrack>	20	</leftTrack>
        <rightTrack>	20	</rightTrack>
      </armor>
      <weight>	12000	</weight>
      <maxLoad>	45900	</maxLoad>
      <terrainResistance>1.3 1.8 2.9</terrainResistance>
      <brakeForce>	35500	</brakeForce>
      <rotationIsAroundCenter>	true	</rotationIsAroundCenter>
      <rotationSpeed>	20	</rotationSpeed>
      <shotDispersionFactors>
        <vehicleMovement>0.23</vehicleMovement>
        <vehicleRotation>0.23</vehicleRotation>
      </shotDispersionFactors>
      <bulkHealthFactor>3.0</bulkHealthFactor>
      <maxHealth>	170	</maxHealth>
      <maxRegenHealth>	130	</maxRegenHealth>
      <repairCost>5.0</repairCost>
      <models>
        <undamaged>vehicles/russian/R18_SU-152/normal/lod0/Chassis.model</undamaged>
        <destroyed>vehicles/russian/R18_SU-152/crash/lod0/Chassis.model</destroyed>
        <exploded>vehicles/russian/R18_SU-152/crash/lod0/Chassis.model</exploded>
      </models>
      <traces>
        <lodDist>FAR</lodDist>
        <bufferPrefs>mediumTank</bufferPrefs>
        <textureSet>ussr_01</textureSet>
        <size>0.56 0.68</size>
      </traces>
      <splineDesc>
        <segmentModelLeft>vehicles/russian/R18_SU-152/track/segment_01.model</segmentModelLeft>
        <segmentModelRight>vehicles/russian/R18_SU-152/track/segment_01.model</segmentModelRight>
        <left>vehicles/russian/R18_SU-152/track/left.track</left>
        <right>vehicles/russian/R18_SU-152/track/right.track</right>
        <segmentLength>0.149</segmentLength>
        <segmentOffset>0.019</segmentOffset>
        <lodDist>MEDIUM</lodDist>
        <atlas>
          <UTiles>	1	</UTiles>
          <VTiles>	1	</VTiles>
        </atlas>
      </splineDesc>
      <tracks>
        <lodDist>MEDIUM_TRACK</lodDist>
        <leftMaterial>track_mat_L_skinned</leftMaterial>
        <rightMaterial>track_mat_R_skinned</rightMaterial>
        <textureScale>	-3	</textureScale>
      </tracks>
      <wheels>
        <lodDist>MEDIUM</lodDist>
        <group>
          <isLeft>	true	</isLeft>
          <template>W_L</template>
          <radius>0.302</radius>
          <startIndex>	0	</startIndex>
          <count>	6	</count>
        </group>
        <group>
          <isLeft>	false	</isLeft>
          <template>W_R</template>
          <radius>0.302</radius>
          <startIndex>	0	</startIndex>
          <count>	6	</count>
        </group>
        <wheel>
          <isLeft>	true	</isLeft>
          <isLeading>	false	</isLeading>
          <name>WD_L0</name>
          <radius>0.34</radius>
        </wheel>
        <wheel>
          <isLeft>	true	</isLeft>
          <isLeading>	true	</isLeading>
          <name>WD_L4</name>
          <radius>0.41</radius>
          <syncAngle>22.5</syncAngle>
        </wheel>
        <group>
          <isLeft>	true	</isLeft>
          <template>WD_L</template>
          <radius>0.453</radius>
          <startIndex>	1	</startIndex>
          <count>	3	</count>
        </group>
        <wheel>
          <isLeft>	false	</isLeft>
          <isLeading>	true	</isLeading>
          <name>WD_R4</name>
          <radius>0.41</radius>
          <syncAngle>22.5</syncAngle>
        </wheel>
        <wheel>
          <isLeft>	false	</isLeft>
          <isLeading>	false	</isLeading>
          <name>WD_R0</name>
          <radius>0.34</radius>
        </wheel>
        <group>
          <isLeft>	false	</isLeft>
          <template>WD_R</template>
          <radius>0.453</radius>
          <startIndex>	1	</startIndex>
          <count>	3	</count>
        </group>
      </wheels>
      <drivingWheels>WD_L0 WD_L4</drivingWheels>
      <trackThickness>-0.0227</trackThickness>
      <trackNodes>
        <enable>	true	</enable>
        <linkBones>	true	</linkBones>
        <maxAmplitude>0.01</maxAmplitude>
        <maxOffset>0.01</maxOffset>
        <gravity>	-6	</gravity>
        <elasticity>	1500	</elasticity>
        <damping>	2	</damping>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R0</name>
          <forwardElastK>0.85</forwardElastK>
          <backwardElastK>1.5</backwardElastK>
          <offset>-0.05</offset>
          <rightSibling>Track_VT_R1</rightSibling>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R1</name>
          <forwardElastK>0.85</forwardElastK>
          <backwardElastK>	2	</backwardElastK>
          <offset>-0.06</offset>
          <leftSibling>Track_VT_R0</leftSibling>
          <rightSibling>Track_VT_R2</rightSibling>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R2</name>
          <forwardElastK>0.85</forwardElastK>
          <backwardElastK>2.5</backwardElastK>
          <offset>-0.06</offset>
          <leftSibling>Track_VT_R1</leftSibling>
          <rightSibling>Track_VT_R3</rightSibling>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R3</name>
          <forwardElastK>0.85</forwardElastK>
          <backwardElastK>	3	</backwardElastK>
          <offset>-0.03</offset>
          <leftSibling>Track_VT_R2</leftSibling>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L0</name>
          <forwardElastK>0.85</forwardElastK>
          <backwardElastK>1.5</backwardElastK>
          <offset>-0.05</offset>
          <rightSibling>Track_VT_L1</rightSibling>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L1</name>
          <forwardElastK>0.85</forwardElastK>
          <backwardElastK>	2	</backwardElastK>
          <offset>-0.06</offset>
          <leftSibling>Track_VT_L0</leftSibling>
          <rightSibling>Track_VT_L2</rightSibling>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L2</name>
          <forwardElastK>0.85</forwardElastK>
          <backwardElastK>2.5</backwardElastK>
          <offset>-0.06</offset>
          <leftSibling>Track_VT_L1</leftSibling>
          <rightSibling>Track_VT_L3</rightSibling>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L3</name>
          <forwardElastK>0.85</forwardElastK>
          <backwardElastK>	3	</backwardElastK>
          <offset>-0.03</offset>
          <leftSibling>Track_VT_L2</leftSibling>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VD_R0</name>
          <forwardElastK>0.6</forwardElastK>
          <backwardElastK>1.5</backwardElastK>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VD_L0</name>
          <forwardElastK>0.6</forwardElastK>
          <backwardElastK>1.5</backwardElastK>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VD_L1</name>
          <forwardElastK>1.5</forwardElastK>
          <backwardElastK>0.53</backwardElastK>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VD_R1</name>
          <forwardElastK>1.5</forwardElastK>
          <backwardElastK>0.53</backwardElastK>
        </node>
      </trackNodes>
      <groundNodes>
        <group>
          <template>Track_L</template>
          <startIndex>	0	</startIndex>
          <count>	6	</count>
          <isLeft>	true	</isLeft>
          <minOffset>-0.1</minOffset>
          <maxOffset>0.07</maxOffset>
        </group>
        <group>
          <template>Track_R</template>
          <startIndex>	0	</startIndex>
          <count>	6	</count>
          <isLeft>	false	</isLeft>
          <minOffset>-0.1</minOffset>
          <maxOffset>0.07</maxOffset>
        </group>
      </groundNodes>
      <effects>
        <lodDist>MEDIUM</lodDist>
        <dust>largeTankDust</dust>
        <mud>	largeTankMud	</mud>
      </effects>
      <wwsoundPC>treads_type_pc</wwsoundPC>
      <wwsoundNPC>trds_med_npc</wwsoundNPC>
      <hullPosition>0.000000 1.07665 0.000000</hullPosition>
      <hitTester>
        <collisionModelServer>vehicles/russian/R18_SU-152/collision/Chassis.model</collisionModelServer>
        <collisionModelClient>vehicles/russian/R18_SU-152/collision_client/Chassis.model</collisionModelClient>
      </hitTester>
      <topRightCarryingPoint>1.29478 2.14571</topRightCarryingPoint>
      <maxClimbAngle>	25	</maxClimbAngle>
      <navmeshGirth>6.0</navmeshGirth>
      <AODecals>
        <decal>
          <transform>
            <row0>	4.527970 0.000000 0.000000	</row0>
            <row1>	0.000000 1.487750 0.000000	</row1>
            <row2>	0.000000 0.000000 8.245700	</row2>
            <row3>	0.000000 0.000000 0.000001	</row3>
          </transform>
        </decal>
      </AODecals>
    </SU-152_mod_1943>
    <SU-152_mod_1944>
      <userString>#ussr_vehicles:SU-152_mod_1944</userString>
      <tags>
      </tags>
      <level>	8	</level>
      <price>32710.0</price>
      <armor>
        <leftTrack>	20	</leftTrack>
        <rightTrack>	20	</rightTrack>
      </armor>
      <weight>	12000	</weight>
      <maxLoad>	48300	</maxLoad>
      <terrainResistance>1.1 1.4 2.3</terrainResistance>
      <brakeForce>	35500	</brakeForce>
      <rotationIsAroundCenter>	true	</rotationIsAroundCenter>
      <rotationSpeed>	23	</rotationSpeed>
      <shotDispersionFactors>
        <vehicleMovement>0.21</vehicleMovement>
        <vehicleRotation>0.21</vehicleRotation>
      </shotDispersionFactors>
      <bulkHealthFactor>3.0</bulkHealthFactor>
      <maxHealth>	180	</maxHealth>
      <maxRegenHealth>	135	</maxRegenHealth>
      <repairCost>5.0</repairCost>
      <models>
        <undamaged>vehicles/russian/R18_SU-152/normal/lod0/Chassis.model</undamaged>
        <destroyed>vehicles/russian/R18_SU-152/crash/lod0/Chassis.model</destroyed>
        <exploded>vehicles/russian/R18_SU-152/crash/lod0/Chassis.model</exploded>
      </models>
      <traces>
        <lodDist>FAR</lodDist>
        <bufferPrefs>mediumTank</bufferPrefs>
        <textureSet>ussr_01</textureSet>
        <size>0.56 0.68</size>
      </traces>
      <splineDesc>
        <segmentModelLeft>vehicles/russian/R18_SU-152/track/segment_01.model</segmentModelLeft>
        <segmentModelRight>vehicles/russian/R18_SU-152/track/segment_01.model</segmentModelRight>
        <left>vehicles/russian/R18_SU-152/track/left.track</left>
        <right>vehicles/russian/R18_SU-152/track/right.track</right>
        <segmentLength>0.149</segmentLength>
        <segmentOffset>0.019</segmentOffset>
        <lodDist>MEDIUM</lodDist>
        <atlas>
          <UTiles>	1	</UTiles>
          <VTiles>	1	</VTiles>
        </atlas>
      </splineDesc>
      <tracks>
        <lodDist>MEDIUM_TRACK</lodDist>
        <leftMaterial>track_mat_L_skinned</leftMaterial>
        <rightMaterial>track_mat_R_skinned</rightMaterial>
        <textureScale>	-3	</textureScale>
      </tracks>
      <wheels>
        <lodDist>MEDIUM</lodDist>
        <group>
          <isLeft>	true	</isLeft>
          <template>W_L</template>
          <radius>0.302</radius>
          <startIndex>	0	</startIndex>
          <count>	6	</count>
        </group>
        <group>
          <isLeft>	false	</isLeft>
          <template>W_R</template>
          <radius>0.302</radius>
          <startIndex>	0	</startIndex>
          <count>	6	</count>
        </group>
        <wheel>
          <isLeft>	true	</isLeft>
          <isLeading>	false	</isLeading>
          <name>WD_L0</name>
          <radius>0.34</radius>
        </wheel>
        <wheel>
          <isLeft>	true	</isLeft>
          <isLeading>	true	</isLeading>
          <name>WD_L4</name>
          <radius>0.41</radius>
          <syncAngle>22.5</syncAngle>
        </wheel>
        <group>
          <isLeft>	true	</isLeft>
          <template>WD_L</template>
          <radius>0.453</radius>
          <startIndex>	1	</startIndex>
          <count>	3	</count>
        </group>
        <wheel>
          <isLeft>	false	</isLeft>
          <isLeading>	true	</isLeading>
          <name>WD_R4</name>
          <radius>0.41</radius>
          <syncAngle>22.5</syncAngle>
        </wheel>
        <wheel>
          <isLeft>	false	</isLeft>
          <isLeading>	false	</isLeading>
          <name>WD_R0</name>
          <radius>0.34</radius>
        </wheel>
        <group>
          <isLeft>	false	</isLeft>
          <template>WD_R</template>
          <radius>0.453</radius>
          <startIndex>	1	</startIndex>
          <count>	3	</count>
        </group>
      </wheels>
      <drivingWheels>WD_L0 WD_L4</drivingWheels>
      <trackThickness>-0.0227</trackThickness>
      <trackNodes>
        <enable>	true	</enable>
        <linkBones>	true	</linkBones>
        <maxAmplitude>0.01</maxAmplitude>
        <maxOffset>0.01</maxOffset>
        <gravity>	-6	</gravity>
        <elasticity>	1500	</elasticity>
        <damping>	2	</damping>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R0</name>
          <forwardElastK>0.85</forwardElastK>
          <backwardElastK>1.5</backwardElastK>
          <offset>-0.05</offset>
          <rightSibling>Track_VT_R1</rightSibling>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R1</name>
          <forwardElastK>0.85</forwardElastK>
          <backwardElastK>	2	</backwardElastK>
          <offset>-0.06</offset>
          <leftSibling>Track_VT_R0</leftSibling>
          <rightSibling>Track_VT_R2</rightSibling>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R2</name>
          <forwardElastK>0.85</forwardElastK>
          <backwardElastK>2.5</backwardElastK>
          <offset>-0.06</offset>
          <leftSibling>Track_VT_R1</leftSibling>
          <rightSibling>Track_VT_R3</rightSibling>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R3</name>
          <forwardElastK>0.85</forwardElastK>
          <backwardElastK>	3	</backwardElastK>
          <offset>-0.03</offset>
          <leftSibling>Track_VT_R2</leftSibling>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L0</name>
          <forwardElastK>0.85</forwardElastK>
          <backwardElastK>1.5</backwardElastK>
          <offset>-0.05</offset>
          <rightSibling>Track_VT_L1</rightSibling>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L1</name>
          <forwardElastK>0.85</forwardElastK>
          <backwardElastK>	2	</backwardElastK>
          <offset>-0.06</offset>
          <leftSibling>Track_VT_L0</leftSibling>
          <rightSibling>Track_VT_L2</rightSibling>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L2</name>
          <forwardElastK>0.85</forwardElastK>
          <backwardElastK>2.5</backwardElastK>
          <offset>-0.06</offset>
          <leftSibling>Track_VT_L1</leftSibling>
          <rightSibling>Track_VT_L3</rightSibling>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L3</name>
          <forwardElastK>0.85</forwardElastK>
          <backwardElastK>	3	</backwardElastK>
          <offset>-0.03</offset>
          <leftSibling>Track_VT_L2</leftSibling>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VD_R0</name>
          <forwardElastK>0.6</forwardElastK>
          <backwardElastK>1.5</backwardElastK>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VD_L0</name>
          <forwardElastK>0.6</forwardElastK>
          <backwardElastK>1.5</backwardElastK>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VD_L1</name>
          <forwardElastK>1.5</forwardElastK>
          <backwardElastK>0.53</backwardElastK>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VD_R1</name>
          <forwardElastK>1.5</forwardElastK>
          <backwardElastK>0.53</backwardElastK>
        </node>
      </trackNodes>
      <groundNodes>
        <group>
          <template>Track_L</template>
          <startIndex>	0	</startIndex>
          <count>	6	</count>
          <isLeft>	true	</isLeft>
          <minOffset>-0.1</minOffset>
          <maxOffset>0.07</maxOffset>
        </group>
        <group>
          <template>Track_R</template>
          <startIndex>	0	</startIndex>
          <count>	6	</count>
          <isLeft>	false	</isLeft>
          <minOffset>-0.1</minOffset>
          <maxOffset>0.07</maxOffset>
        </group>
      </groundNodes>
      <effects>
        <lodDist>MEDIUM</lodDist>
        <dust>largeTankDust</dust>
        <mud>	largeTankMud	</mud>
      </effects>
      <wwsoundPC>treads_type_pc</wwsoundPC>
      <wwsoundNPC>trds_med_npc</wwsoundNPC>
      <hullPosition>0.000000 1.07665 0.000000</hullPosition>
      <hitTester>
        <collisionModelServer>vehicles/russian/R18_SU-152/collision/Chassis.model</collisionModelServer>
        <collisionModelClient>vehicles/russian/R18_SU-152/collision_client/Chassis.model</collisionModelClient>
      </hitTester>
      <topRightCarryingPoint>1.29478 2.14571</topRightCarryingPoint>
      <maxClimbAngle>	25	</maxClimbAngle>
      <navmeshGirth>6.0</navmeshGirth>
      <AODecals>
        <decal>
          <transform>
            <row0>	4.538050 0.000000 0.000000	</row0>
            <row1>	0.000000 1.487750 0.000000	</row1>
            <row2>	0.000000 0.000000 8.245700	</row2>
            <row3>	0.000000 0.000000 0.000001	</row3>
          </transform>
        </decal>
      </AODecals>
    </SU-152_mod_1944>
  </chassis>
  <turrets0>
    <SU-152_01>
      <userString>#ussr_vehicles:SU-152_01</userString>
      <tags>	cannotDetach	</tags>
      <level>	7	</level>
      <price>	1200	</price>
      <notInShop>	true	</notInShop>
      <armor>
        <armor_1>	0	</armor_1>
      </armor>
      <weight>	100	</weight>
      <maxHealth>	174	</maxHealth>
      <rotationSpeed>	26	</rotationSpeed>
      <turretRotatorHealth>
        <maxHealth>	100	</maxHealth>
        <maxRegenHealth>	50	</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </turretRotatorHealth>
      <circularVisionRadius>	330	</circularVisionRadius>
      <surveyingDeviceHealth>
        <maxHealth>	90	</maxHealth>
        <maxRegenHealth>	45	</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </surveyingDeviceHealth>
      <guns>
        <_152mm_ML-20_mod_1937>shared<maxAmmo>	26	</maxAmmo><unlocks><gun>_122mm_A-19<cost>18600.0</cost></gun></unlocks><armor><armor_1>	65	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>	45	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><armor_3>	30	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_3><armor_4>	0	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_4><gun>	70	</gun></armor><shotDispersionRadius>0.5</shotDispersionRadius><reloadTime>17.7</reloadTime><aimingTime>3.4</aimingTime><invisibilityFactorAtShot>0.143</invisibilityFactorAtShot><turretYawLimits>-8 8</turretYawLimits><pitchLimits><minPitch>0 -18 1 -18</minPitch><maxPitch>0 6 1 6</maxPitch></pitchLimits><models><undamaged>vehicles/russian/R18_SU-152/normal/lod0/Gun_01.model</undamaged><destroyed>vehicles/russian/R18_SU-152/crash/lod0/Gun_01.model</destroyed><exploded>vehicles/russian/R18_SU-152/crash/lod0/Gun_01.model</exploded></models><hitTester><collisionModelServer>vehicles/russian/R18_SU-152/collision/Gun_01.model</collisionModelServer><collisionModelClient>vehicles/russian/R18_SU-152/collision_client/Gun_01.model</collisionModelClient></hitTester><emblemSlots><insigniaOnGun><rayStart>0.166994 0.0534941 1.58504</rayStart><rayEnd>0.104105 0.0351301 1.58442</rayEnd><rayUp>0.12 0.112 5</rayUp><size>0.7</size><hideIfDamaged>	false	</hideIfDamaged></insigniaOnGun></emblemSlots><animateEmblemSlots>	true	</animateEmblemSlots><effects>shot_150mm_mortar</effects><camouflage><tiling>0.61 0.61 0.000000 0.000000</tiling></camouflage></_152mm_ML-20_mod_1937>
        <_122mm_A-19>shared<maxAmmo>	28	</maxAmmo><unlocks><gun>_122mm_D-25C_mod1944<cost>21400.0</cost></gun></unlocks><armor><armor_1>	65	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>	45	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><armor_3>	30	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_3><armor_4>	0	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_4><gun>	50	</gun></armor><shotDispersionRadius>0.43</shotDispersionRadius><reloadTime>	9	</reloadTime><aimingTime>2.9</aimingTime><invisibilityFactorAtShot>0.2</invisibilityFactorAtShot><turretYawLimits>-8 8</turretYawLimits><pitchLimits><minPitch>0 -18 1 -18</minPitch><maxPitch>0 6 1 6</maxPitch></pitchLimits><models><undamaged>vehicles/russian/R18_SU-152/normal/lod0/Gun_02.model</undamaged><destroyed>vehicles/russian/R18_SU-152/crash/lod0/Gun_02.model</destroyed><exploded>vehicles/russian/R18_SU-152/crash/lod0/Gun_02.model</exploded></models><hitTester><collisionModelServer>vehicles/russian/R18_SU-152/collision/Gun_02.model</collisionModelServer><collisionModelClient>vehicles/russian/R18_SU-152/collision_client/Gun_02.model</collisionModelClient></hitTester><emblemSlots><insigniaOnGun><rayStart>0.16854 0.0365007 1.65163</rayStart><rayEnd>0.0817289 0.0331238 1.65151</rayEnd><rayUp>0.102 0.098 4</rayUp><size>0.6</size><hideIfDamaged>	false	</hideIfDamaged></insigniaOnGun></emblemSlots><animateEmblemSlots>	true	</animateEmblemSlots><camouflage><tiling>0.625 0.415 0.000000 0.000000</tiling></camouflage></_122mm_A-19>
        <_122mm_D-25C_mod1944>shared<maxAmmo>	32	</maxAmmo><armor><armor_1>	65	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_4>	0	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_4><armor_5>	60	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_5><gun>	50	</gun></armor><shotDispersionRadius>0.41</shotDispersionRadius><reloadTime>7.4</reloadTime><aimingTime>2.9</aimingTime><invisibilityFactorAtShot>0.19</invisibilityFactorAtShot><turretYawLimits>-8 8</turretYawLimits><pitchLimits><minPitch>0 -18 1 -18</minPitch><maxPitch>0 6 1 6</maxPitch></pitchLimits><models><undamaged>vehicles/russian/R18_SU-152/normal/lod0/Gun_03.model</undamaged><destroyed>vehicles/russian/R18_SU-152/crash/lod0/Gun_03.model</destroyed><exploded>vehicles/russian/R18_SU-152/crash/lod0/Gun_03.model</exploded></models><hitTester><collisionModelServer>vehicles/russian/R18_SU-152/collision/Gun_03.model</collisionModelServer><collisionModelClient>vehicles/russian/R18_SU-152/collision_client/Gun_03.model</collisionModelClient></hitTester><emblemSlots><insigniaOnGun><rayStart>0.167616 0.0152889 1.25123</rayStart><rayEnd>0.0820074 0.03986 1.25101</rayEnd><rayUp>0.11 0.105 4</rayUp><size>0.7</size><hideIfDamaged>	false	</hideIfDamaged></insigniaOnGun></emblemSlots><animateEmblemSlots>	true	</animateEmblemSlots><camouflage><tiling>0.655 0.415 0.000000 0.000000</tiling></camouflage></_122mm_D-25C_mod1944>
      </guns>
      <models>
        <undamaged>vehicles/russian/R18_SU-152/normal/lod0/Turret_01.model</undamaged>
        <destroyed>vehicles/russian/R18_SU-152/crash/lod0/Turret_01.model</destroyed>
        <exploded>vehicles/russian/R18_SU-152/crash/lod0/Turret_01.model</exploded>
      </models>
      <hitTester>
        <collisionModelServer>vehicles/russian/R18_SU-152/collision/Turret_01.model</collisionModelServer>
        <collisionModelClient>vehicles/russian/R18_SU-152/collision_client/Turret_01.model</collisionModelClient>
      </hitTester>
      <gunPosition>	0.000000 0.000000 0.000000	</gunPosition>
      <emblemSlots>
      </emblemSlots>
      <showEmblemsOnGun>	false	</showEmblemsOnGun>
      <physicsShape>1.000 0.000 1.000 0.000 1.000 0.000 0.500 0.100 0.500 0.500 0.500 0.500 0.600 0.100 0.500</physicsShape>
      <wwturretRotatorSoundManual>tur_man_trav_05</wwturretRotatorSoundManual>
    </SU-152_01>
  </turrets0>
  <engines>
    <V-2K>shared<unlocks><engine>V-2IS<cost>	11000	</cost></engine></unlocks></V-2K>
    <V-2IS>shared<unlocks><vehicle>R47_ISU-152<cost>	75000	</cost></vehicle></unlocks></V-2IS>
  </engines>
  <fuelTanks>
    <Heavy>shared</Heavy>
  </fuelTanks>
  <radios>
    <_10R>shared<unlocks><radio>_10RK<cost>3100.0</cost></radio></unlocks></_10R>
    <_10RK>shared<unlocks><radio>_12RT<cost>5600.0</cost></radio></unlocks></_10RK>
    <_12RT>shared</_12RT>
  </radios>
  <physics>
    <detailed>
      <engines>
        <V-2K>
          <smplEnginePower>528.6406</smplEnginePower>
        </V-2K>
        <V-2IS>
          <smplEnginePower>634.3687</smplEnginePower>
        </V-2IS>
      </engines>
      <chassis>
        <SU-152_mod_1943>
          <grounds>
            <ground>
              <medium>
                <rollingFriction>0.1449</rollingFriction>
              </medium>
            </ground>
            <sand>
              <medium>
                <rollingFriction>0.1449</rollingFriction>
              </medium>
            </sand>
            <wood>
              <medium>
                <rollingFriction>0.1449</rollingFriction>
              </medium>
            </wood>
            <snow>
              <medium>
                <rollingFriction>0.1449</rollingFriction>
              </medium>
            </snow>
            <stone>
              <medium>
                <rollingFriction>0.1449</rollingFriction>
              </medium>
            </stone>
            <metal>
              <medium>
                <rollingFriction>0.1449</rollingFriction>
              </medium>
            </metal>
          </grounds>
        </SU-152_mod_1943>
        <SU-152_mod_1944>
          <grounds>
            <ground>
              <medium>
                <rollingFriction>0.1127</rollingFriction>
              </medium>
            </ground>
            <sand>
              <medium>
                <rollingFriction>0.1127</rollingFriction>
              </medium>
            </sand>
            <wood>
              <medium>
                <rollingFriction>0.1127</rollingFriction>
              </medium>
            </wood>
            <snow>
              <medium>
                <rollingFriction>0.1127</rollingFriction>
              </medium>
            </snow>
            <stone>
              <medium>
                <rollingFriction>0.1127</rollingFriction>
              </medium>
            </stone>
            <metal>
              <medium>
                <rollingFriction>0.1127</rollingFriction>
              </medium>
            </metal>
          </grounds>
        </SU-152_mod_1944>
      </chassis>
    </detailed>
  </physics>
  <clientAdjustmentFactors>
    <armour>1.040522556</armour>
  </clientAdjustmentFactors>
  <effects>
    <collision>
    </collision>
    <damagedStateGroup>large</damagedStateGroup>
  </effects>
  <emblems>
    <default>ussr_star</default>
    <lodDist>MEDIUM</lodDist>
    <alpha>	0.835294	</alpha>
  </emblems>
  <horns>
    <priceFactor>	1	</priceFactor>
    <distanceFactor>	1	</distanceFactor>
    <volumeFactor>	1	</volumeFactor>
  </horns>
</r18_su-152.xml>