<g90_dw_ii.xml>
  <crew>
    <commander>
    </commander>
    <gunner>
    </gunner>
    <driver>
    </driver>
    <radioman>
    </radioman>
    <loader>
    </loader>
  </crew>
  <speedLimits>
    <forward>	35	</forward>
    <backward>	12	</backward>
  </speedLimits>
  <invisibility>
    <moving>0.065</moving>
    <still>0.131</still>
    <camouflageBonus>0.02</camouflageBonus>
    <camouflageNetBonus>0.05</camouflageNetBonus>
    <firePenalty>0.197</firePenalty>
  </invisibility>
  <repairCost>4.20</repairCost>
  <crewXpFactor>1.0</crewXpFactor>
  <camouflage>
    <priceFactor>0.8</priceFactor>
    <tiling>1 1 0 0</tiling>
    <exclusionMask>
    </exclusionMask>
  </camouflage>
  <hull>
    <armor>
      <armor_1>	50	</armor_1>
      <armor_2>	50	</armor_2>
      <armor_3>	50	</armor_3>
      <armor_4>	50	</armor_4>
      <armor_5>	35	</armor_5>
      <armor_6>	20	</armor_6>
      <armor_7>	25	</armor_7>
      <armor_8>	0	</armor_8>
      <armor_9>	35	</armor_9>
      <armor_10>	0	</armor_10>
      <armor_15>	60	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_15>
      <armor_16>	60	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_16>
    </armor>
    <primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
    <weight>	15250	</weight>
    <maxHealth>	312	</maxHealth>
    <ammoBayHealth>
      <maxHealth>	140	</maxHealth>
      <maxRegenHealth>	90	</maxRegenHealth>
      <repairCost>1.0</repairCost>
    </ammoBayHealth>
    <models>
      <undamaged>vehicles/german/G90_DW_II/normal/lod0/Hull.model</undamaged>
      <destroyed>vehicles/german/G90_DW_II/crash/lod0/Hull.model</destroyed>
      <exploded>vehicles/german/G90_DW_II/crash/lod0/Hull.model</exploded>
    </models>
    <swinging>
      <lodDist>FAR</lodDist>
      <pitchParams>0.20 32.00 0.36 1.00 0.05 0.29</pitchParams>
      <rollParams>1.00 0.20 32.00 0.36 1.00 0.05 0.29</rollParams>
      <sensitivityToImpulse>0.3</sensitivityToImpulse>
    </swinging>
    <exhaust>
      <pixie>gas_large</pixie>
      <nodes>HP_Track_Exhaus_1</nodes>
    </exhaust>
    <turretPositions>
      <turret>	0.000000 0.655288 0.146847	</turret>
    </turretPositions>
    <hitTester>
      <collisionModelServer>vehicles/german/G90_DW_II/collision/Hull.model</collisionModelServer>
      <collisionModelClient>vehicles/german/G90_DW_II/collision_client/Hull.model</collisionModelClient>
    </hitTester>
    <emblemSlots>
      <clan>
        <rayStart>0.210132 0.47809 2.09511</rayStart>
        <rayEnd>0.210132 0.419072 1.69949</rayEnd>
        <rayUp>0.000000 1 0.000000</rayUp>
        <size>0.32</size>
        <hideIfDamaged>	true	</hideIfDamaged>
      </clan>
      <inscription>
        <rayStart>-0.0347787 0.365874 2.45233</rayStart>
        <rayEnd>-0.0347788 -0.0231765 2.35938</rayEnd>
        <rayUp>0.0678471 -0.000550547 -0.997696</rayUp>
        <size>0.84</size>
        <hideIfDamaged>	false	</hideIfDamaged>
      </inscription>
    </emblemSlots>
    <hangarShadowTexture>vehicles/german/G90_DW_II/DW_II_HangarShadowMap.dds</hangarShadowTexture>
    <camouflage>
      <tiling>1.6 1.6 0.000000 0.000000</tiling>
    </camouflage>
  </hull>
  <chassis>
    <Chassis_DW_II>
      <userString>#germany_vehicles:Chassis_DW_II</userString>
      <tags>
      </tags>
      <level>	3	</level>
      <price>	2100	</price>
      <unlocks>
        <chassis>Chassis_DW_II_2<cost>	1200	</cost></chassis>
      </unlocks>
      <armor>
        <leftTrack>	20	</leftTrack>
        <rightTrack>	20	</rightTrack>
      </armor>
      <weight>	10000	</weight>
      <maxLoad>	30000	</maxLoad>
      <terrainResistance>1.1 1.2 2.1</terrainResistance>
      <brakeForce>	30000	</brakeForce>
      <rotationIsAroundCenter>	true	</rotationIsAroundCenter>
      <rotationSpeed>	30	</rotationSpeed>
      <shotDispersionFactors>
        <vehicleMovement>0.2</vehicleMovement>
        <vehicleRotation>0.2</vehicleRotation>
      </shotDispersionFactors>
      <bulkHealthFactor>3.0</bulkHealthFactor>
      <maxHealth>	90	</maxHealth>
      <maxRegenHealth>	70	</maxRegenHealth>
      <repairCost>5.0</repairCost>
      <models>
        <undamaged>vehicles/german/G90_DW_II/normal/lod0/Chassis.model</undamaged>
        <destroyed>vehicles/german/G90_DW_II/crash/lod0/Chassis.model</destroyed>
        <exploded>vehicles/german/G90_DW_II/crash/lod0/Chassis.model</exploded>
      </models>
      <traces>
        <lodDist>FAR</lodDist>
        <bufferPrefs>mediumTank</bufferPrefs>
        <textureSet>usa_03</textureSet>
        <size>0.64 0.5</size>
      </traces>
      <tracks>
        <lodDist>MEDIUM_TRACK</lodDist>
        <leftMaterial>track_mat_L_skinned</leftMaterial>
        <rightMaterial>track_mat_R_skinned</rightMaterial>
        <textureScale>-3.4</textureScale>
      </tracks>
      <wheels>
        <lodDist>MEDIUM</lodDist>
        <wheel>
          <isLeft>	false	</isLeft>
          <isLeading>	true	</isLeading>
          <name>WD_R0</name>
          <radius>	0.396766	</radius>
          <syncAngle>	40	</syncAngle>
        </wheel>
        <group>
          <isLeft>	false	</isLeft>
          <template>WD_R</template>
          <radius>	0.179188	</radius>
          <startIndex>	1	</startIndex>
          <count>	3	</count>
        </group>
        <wheel>
          <isLeft>	false	</isLeft>
          <isLeading>	true	</isLeading>
          <name>WD_R4</name>
          <radius>	0.399343	</radius>
          <syncAngle>	40	</syncAngle>
        </wheel>
        <group>
          <isLeft>	false	</isLeft>
          <template>W_R</template>
          <radius>	0.375951	</radius>
          <startIndex>	0	</startIndex>
          <count>	5	</count>
        </group>
        <wheel>
          <isLeft>	true	</isLeft>
          <isLeading>	true	</isLeading>
          <name>WD_L0</name>
          <radius>0.3967</radius>
          <syncAngle>	40	</syncAngle>
        </wheel>
        <group>
          <isLeft>	true	</isLeft>
          <template>WD_L</template>
          <radius>	0.179188	</radius>
          <startIndex>	1	</startIndex>
          <count>	3	</count>
        </group>
        <wheel>
          <isLeft>	true	</isLeft>
          <isLeading>	true	</isLeading>
          <name>WD_L4</name>
          <radius>	0.399343	</radius>
          <syncAngle>	40	</syncAngle>
        </wheel>
        <group>
          <isLeft>	true	</isLeft>
          <template>W_L</template>
          <radius>	0.375951	</radius>
          <startIndex>	0	</startIndex>
          <count>	5	</count>
        </group>
      </wheels>
      <drivingWheels>WD_L0 WD_L4</drivingWheels>
      <effects>
        <lodDist>MEDIUM</lodDist>
        <dust>largeTankDust</dust>
        <mud>	largeTankMud	</mud>
      </effects>
      <wwsoundPC>treads_type_pc</wwsoundPC>
      <wwsoundNPC>trds_chf_npc</wwsoundNPC>
      <hullPosition>0.000000 1.19556 0.000000</hullPosition>
      <hitTester>
        <collisionModelServer>vehicles/german/G90_DW_II/collision/Chassis.model</collisionModelServer>
        <collisionModelClient>vehicles/german/G90_DW_II/collision_client/Chassis.model</collisionModelClient>
      </hitTester>
      <topRightCarryingPoint>1.31588 1.60808</topRightCarryingPoint>
      <maxClimbAngle>	25	</maxClimbAngle>
      <navmeshGirth>6.0</navmeshGirth>
      <AODecals>
        <decal>
          <transform>
            <row0>	4.430840 0.000000 0.000000	</row0>
            <row1>	0.000000 1.781430 0.000000	</row1>
            <row2>	0.000000 0.000000 5.754190	</row2>
            <row3>	0.000000 0.000000 0.000001	</row3>
          </transform>
        </decal>
      </AODecals>
      <groundNodes>
        <group>
          <template>Track_L</template>
          <startIndex>	0	</startIndex>
          <count>	5	</count>
          <isLeft>	true	</isLeft>
          <minOffset>-0.06</minOffset>
          <maxOffset>0.06</maxOffset>
        </group>
        <group>
          <template>Track_R</template>
          <startIndex>	0	</startIndex>
          <count>	5	</count>
          <isLeft>	false	</isLeft>
          <minOffset>-0.06</minOffset>
          <maxOffset>0.06</maxOffset>
        </group>
      </groundNodes>
      <splineDesc>
        <segmentModelLeft>vehicles/german/G90_DW_II/track/segment.model</segmentModelLeft>
        <segmentModelRight>vehicles/german/G90_DW_II/track/segment.model</segmentModelRight>
        <left>vehicles/german/G90_DW_II/track/left.track</left>
        <right>vehicles/german/G90_DW_II/track/right.track</right>
        <segmentLength>0.264</segmentLength>
        <segmentOffset>0.158</segmentOffset>
        <lodDist>MEDIUM</lodDist>
        <atlas>
          <UTiles>	1	</UTiles>
          <VTiles>	1	</VTiles>
        </atlas>
      </splineDesc>
      <trackThickness>-0.0029</trackThickness>
      <trackNodes>
        <enable>	true	</enable>
        <linkBones>	false	</linkBones>
        <maxAmplitude>0.1</maxAmplitude>
        <maxOffset>0.1</maxOffset>
        <gravity>-9.8</gravity>
        <elasticity>	1100	</elasticity>
        <damping>	2	</damping>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VD_L0</name>
          <forwardElastK>	1	</forwardElastK>
          <backwardElastK>	2	</backwardElastK>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VD_R0</name>
          <forwardElastK>	1	</forwardElastK>
          <backwardElastK>	2	</backwardElastK>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VD_L1</name>
          <forwardElastK>	1	</forwardElastK>
          <backwardElastK>1.5</backwardElastK>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VD_R1</name>
          <forwardElastK>	1	</forwardElastK>
          <backwardElastK>1.5</backwardElastK>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L0</name>
          <forwardElastK>	2	</forwardElastK>
          <backwardElastK>0.75</backwardElastK>
          <offset>-0.04</offset>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L1</name>
          <forwardElastK>1.6</forwardElastK>
          <backwardElastK>0.75</backwardElastK>
          <offset>-0.04</offset>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L2</name>
          <forwardElastK>1.2</forwardElastK>
          <backwardElastK>0.75</backwardElastK>
          <offset>-0.04</offset>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L3</name>
          <forwardElastK>	1	</forwardElastK>
          <backwardElastK>0.75</backwardElastK>
          <offset>-0.04</offset>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R0</name>
          <forwardElastK>	2	</forwardElastK>
          <backwardElastK>0.75</backwardElastK>
          <offset>-0.04</offset>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R1</name>
          <forwardElastK>1.6</forwardElastK>
          <backwardElastK>0.75</backwardElastK>
          <offset>-0.04</offset>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R2</name>
          <forwardElastK>1.2</forwardElastK>
          <backwardElastK>0.75</backwardElastK>
          <offset>-0.04</offset>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R3</name>
          <forwardElastK>	1	</forwardElastK>
          <backwardElastK>0.75</backwardElastK>
          <offset>-0.04</offset>
        </node>
      </trackNodes>
    </Chassis_DW_II>
    <Chassis_DW_II_2>
      <userString>#germany_vehicles:Chassis_DW_II_2</userString>
      <tags>
      </tags>
      <level>	4	</level>
      <price>	4800	</price>
      <armor>
        <leftTrack>	20	</leftTrack>
        <rightTrack>	20	</rightTrack>
      </armor>
      <weight>	10000	</weight>
      <maxLoad>	33000	</maxLoad>
      <terrainResistance>1 1.1 1.9</terrainResistance>
      <brakeForce>	33000	</brakeForce>
      <rotationIsAroundCenter>	true	</rotationIsAroundCenter>
      <rotationSpeed>	32	</rotationSpeed>
      <shotDispersionFactors>
        <vehicleMovement>0.18</vehicleMovement>
        <vehicleRotation>0.18</vehicleRotation>
      </shotDispersionFactors>
      <bulkHealthFactor>3.0</bulkHealthFactor>
      <maxHealth>	100	</maxHealth>
      <maxRegenHealth>	75	</maxRegenHealth>
      <repairCost>5.0</repairCost>
      <models>
        <undamaged>vehicles/german/G90_DW_II/normal/lod0/Chassis.model</undamaged>
        <destroyed>vehicles/german/G90_DW_II/crash/lod0/Chassis.model</destroyed>
        <exploded>vehicles/german/G90_DW_II/crash/lod0/Chassis.model</exploded>
      </models>
      <traces>
        <lodDist>FAR</lodDist>
        <bufferPrefs>mediumTank</bufferPrefs>
        <textureSet>usa_03</textureSet>
        <size>0.64 0.5</size>
      </traces>
      <tracks>
        <lodDist>MEDIUM_TRACK</lodDist>
        <leftMaterial>track_mat_L_skinned</leftMaterial>
        <rightMaterial>track_mat_R_skinned</rightMaterial>
        <textureScale>-3.4</textureScale>
      </tracks>
      <wheels>
        <lodDist>MEDIUM</lodDist>
        <wheel>
          <isLeft>	false	</isLeft>
          <isLeading>	true	</isLeading>
          <name>WD_R0</name>
          <radius>	0.396766	</radius>
          <syncAngle>	40	</syncAngle>
        </wheel>
        <group>
          <isLeft>	false	</isLeft>
          <template>WD_R</template>
          <radius>	0.179188	</radius>
          <startIndex>	1	</startIndex>
          <count>	3	</count>
        </group>
        <wheel>
          <isLeft>	false	</isLeft>
          <isLeading>	true	</isLeading>
          <name>WD_R4</name>
          <radius>	0.399343	</radius>
          <syncAngle>	40	</syncAngle>
        </wheel>
        <group>
          <isLeft>	false	</isLeft>
          <template>W_R</template>
          <radius>	0.375951	</radius>
          <startIndex>	0	</startIndex>
          <count>	5	</count>
        </group>
        <wheel>
          <isLeft>	true	</isLeft>
          <isLeading>	true	</isLeading>
          <name>WD_L0</name>
          <radius>0.3967</radius>
          <syncAngle>	40	</syncAngle>
        </wheel>
        <group>
          <isLeft>	true	</isLeft>
          <template>WD_L</template>
          <radius>	0.179188	</radius>
          <startIndex>	1	</startIndex>
          <count>	3	</count>
        </group>
        <wheel>
          <isLeft>	true	</isLeft>
          <isLeading>	true	</isLeading>
          <name>WD_L4</name>
          <radius>	0.399343	</radius>
          <syncAngle>	40	</syncAngle>
        </wheel>
        <group>
          <isLeft>	true	</isLeft>
          <template>W_L</template>
          <radius>	0.375951	</radius>
          <startIndex>	0	</startIndex>
          <count>	5	</count>
        </group>
      </wheels>
      <drivingWheels>WD_L0 WD_L4</drivingWheels>
      <effects>
        <lodDist>MEDIUM</lodDist>
        <dust>largeTankDust</dust>
        <mud>	largeTankMud	</mud>
      </effects>
      <wwsoundPC>treads_type_pc</wwsoundPC>
      <wwsoundNPC>trds_chf_npc</wwsoundNPC>
      <hullPosition>0.000000 1.19556 0.000000</hullPosition>
      <hitTester>
        <collisionModelServer>vehicles/german/G90_DW_II/collision/Chassis.model</collisionModelServer>
        <collisionModelClient>vehicles/german/G90_DW_II/collision_client/Chassis.model</collisionModelClient>
      </hitTester>
      <topRightCarryingPoint>1.31588 1.60808</topRightCarryingPoint>
      <maxClimbAngle>	25	</maxClimbAngle>
      <navmeshGirth>6.0</navmeshGirth>
      <AODecals>
        <decal>
          <transform>
            <row0>	4.422420 0.000000 0.000000	</row0>
            <row1>	0.000000 1.781430 0.000000	</row1>
            <row2>	0.000000 0.000000 5.754190	</row2>
            <row3>	0.000000 0.000000 0.000001	</row3>
          </transform>
        </decal>
      </AODecals>
      <groundNodes>
        <group>
          <template>Track_L</template>
          <startIndex>	0	</startIndex>
          <count>	5	</count>
          <isLeft>	true	</isLeft>
          <minOffset>-0.06</minOffset>
          <maxOffset>0.06</maxOffset>
        </group>
        <group>
          <template>Track_R</template>
          <startIndex>	0	</startIndex>
          <count>	5	</count>
          <isLeft>	false	</isLeft>
          <minOffset>-0.06</minOffset>
          <maxOffset>0.06</maxOffset>
        </group>
      </groundNodes>
      <splineDesc>
        <segmentModelLeft>vehicles/german/G90_DW_II/track/segment.model</segmentModelLeft>
        <segmentModelRight>vehicles/german/G90_DW_II/track/segment.model</segmentModelRight>
        <left>vehicles/german/G90_DW_II/track/left.track</left>
        <right>vehicles/german/G90_DW_II/track/right.track</right>
        <segmentLength>0.264</segmentLength>
        <segmentOffset>0.158</segmentOffset>
        <lodDist>MEDIUM</lodDist>
        <atlas>
          <UTiles>	1	</UTiles>
          <VTiles>	1	</VTiles>
        </atlas>
      </splineDesc>
      <trackThickness>-0.0029</trackThickness>
      <trackNodes>
        <enable>	true	</enable>
        <linkBones>	false	</linkBones>
        <maxAmplitude>0.1</maxAmplitude>
        <maxOffset>0.1</maxOffset>
        <gravity>-9.8</gravity>
        <elasticity>	1100	</elasticity>
        <damping>	2	</damping>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VD_L0</name>
          <forwardElastK>	1	</forwardElastK>
          <backwardElastK>	2	</backwardElastK>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VD_R0</name>
          <forwardElastK>	1	</forwardElastK>
          <backwardElastK>	2	</backwardElastK>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VD_L1</name>
          <forwardElastK>	1	</forwardElastK>
          <backwardElastK>1.5</backwardElastK>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VD_R1</name>
          <forwardElastK>	1	</forwardElastK>
          <backwardElastK>1.5</backwardElastK>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L0</name>
          <forwardElastK>	2	</forwardElastK>
          <backwardElastK>0.75</backwardElastK>
          <offset>-0.04</offset>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L1</name>
          <forwardElastK>1.6</forwardElastK>
          <backwardElastK>0.75</backwardElastK>
          <offset>-0.04</offset>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L2</name>
          <forwardElastK>1.2</forwardElastK>
          <backwardElastK>0.75</backwardElastK>
          <offset>-0.04</offset>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L3</name>
          <forwardElastK>	1	</forwardElastK>
          <backwardElastK>0.75</backwardElastK>
          <offset>-0.04</offset>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R0</name>
          <forwardElastK>	2	</forwardElastK>
          <backwardElastK>0.75</backwardElastK>
          <offset>-0.04</offset>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R1</name>
          <forwardElastK>1.6</forwardElastK>
          <backwardElastK>0.75</backwardElastK>
          <offset>-0.04</offset>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R2</name>
          <forwardElastK>1.2</forwardElastK>
          <backwardElastK>0.75</backwardElastK>
          <offset>-0.04</offset>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R3</name>
          <forwardElastK>	1	</forwardElastK>
          <backwardElastK>0.75</backwardElastK>
          <offset>-0.04</offset>
        </node>
      </trackNodes>
    </Chassis_DW_II_2>
  </chassis>
  <turrets0>
    <Turret_1_DW_II>
      <userString>#germany_vehicles:Turret_1_DW_II</userString>
      <tags>
      </tags>
      <level>	3	</level>
      <price>	2200	</price>
      <unlocks>
        <turret>Turret_2_DW_II<cost>	1220	</cost></turret>
      </unlocks>
      <armor>
        <armor_1>	50	</armor_1>
        <armor_2>	50	</armor_2>
        <armor_3>	50	</armor_3>
        <armor_4>	50	</armor_4>
        <armor_5>	50	</armor_5>
        <armor_6>	15	</armor_6>
        <armor_7>	15	</armor_7>
        <armor_8>	0	</armor_8>
        <armor_10>	50	</armor_10>
        <armor_13>	50	</armor_13>
        <armor_16>	75	</armor_16>
      </armor>
      <primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
      <weight>	2750	</weight>
      <maxHealth>	78	</maxHealth>
      <rotationSpeed>	42	</rotationSpeed>
      <turretRotatorHealth>
        <maxHealth>	100	</maxHealth>
        <maxRegenHealth>	50	</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </turretRotatorHealth>
      <circularVisionRadius>	330	</circularVisionRadius>
      <surveyingDeviceHealth>
        <maxHealth>	60	</maxHealth>
        <maxRegenHealth>	30	</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </surveyingDeviceHealth>
      <guns>
        <_75mm_KwK_37_L24>shared<unlocks><gun>_50mm_KwK_39_L60<cost>	1350	</cost></gun></unlocks><armor><armor_1>	50	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>	25	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><armor_3>	30	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_3><gun>	20	</gun></armor><maxAmmo>	90	</maxAmmo><shotDispersionRadius>0.55</shotDispersionRadius><reloadTime>4.3</reloadTime><aimingTime>2.3</aimingTime><pitchLimits><minPitch>0 -20 1 -20</minPitch><maxPitch>0 8 1 8</maxPitch></pitchLimits><invisibilityFactorAtShot>0.26</invisibilityFactorAtShot><models><undamaged>vehicles/german/G90_DW_II/normal/lod0/Gun_02.model</undamaged><destroyed>vehicles/german/G90_DW_II/crash/lod0/Gun_02.model</destroyed><exploded>vehicles/german/G90_DW_II/crash/lod0/Gun_02.model</exploded></models><hitTester><collisionModelServer>vehicles/german/G90_DW_II/collision/Gun_02.model</collisionModelServer><collisionModelClient>vehicles/german/G90_DW_II/collision_client/Gun_02.model</collisionModelClient></hitTester><camouflage><tiling>1.1 1.1 0.000000 0.000000</tiling></camouflage></_75mm_KwK_37_L24>
        <_50mm_KwK_39_L60>shared<invisibilityFactorAtShot>0.276</invisibilityFactorAtShot><armor><armor_1>	50	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>	25	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><armor_3>	30	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_3><gun>	10	</gun></armor><maxAmmo>	120	</maxAmmo><reloadTime>2.5</reloadTime><aimingTime>2.2</aimingTime><pitchLimits><minPitch>0 -20 1 -20</minPitch><maxPitch>0 10 1 10</maxPitch></pitchLimits><effects>shot_50mm</effects><models><undamaged>vehicles/german/G90_DW_II/normal/lod0/Gun_01.model</undamaged><destroyed>vehicles/german/G90_DW_II/crash/lod0/Gun_01.model</destroyed><exploded>vehicles/german/G90_DW_II/crash/lod0/Gun_01.model</exploded></models><hitTester><collisionModelServer>vehicles/german/G90_DW_II/collision/Gun_01.model</collisionModelServer><collisionModelClient>vehicles/german/G90_DW_II/collision_client/Gun_01.model</collisionModelClient></hitTester><camouflage><tiling>1.1 1.1 0.000000 0.000000</tiling></camouflage></_50mm_KwK_39_L60>
      </guns>
      <models>
        <undamaged>vehicles/german/G90_DW_II/normal/lod0/Turret_01.model</undamaged>
        <destroyed>vehicles/german/G90_DW_II/crash/lod0/Turret_01.model</destroyed>
        <exploded>vehicles/german/G90_DW_II/crash/lod0/Turret_01.model</exploded>
      </models>
      <hitTester>
        <collisionModelServer>vehicles/german/G90_DW_II/collision/Turret_01.model</collisionModelServer>
        <collisionModelClient>vehicles/german/G90_DW_II/collision_client/Turret_01.model</collisionModelClient>
      </hitTester>
      <gunPosition>0.066 0.273596 0.893412</gunPosition>
      <emblemSlots>
        <player>
          <rayStart>	-0.989076 0.391778 0.666968	</rayStart>
          <rayEnd>	-0.628644 0.219262 0.649176	</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.22</size>
          <hideIfDamaged>	true	</hideIfDamaged>
        </player>
        <player>
          <rayStart>	0.989076 0.391778 0.666968	</rayStart>
          <rayEnd>	0.628644 0.219262 0.649176	</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.22</size>
          <hideIfDamaged>	false	</hideIfDamaged>
          <isMirrored>	true	</isMirrored>
        </player>
      </emblemSlots>
      <showEmblemsOnGun>	false	</showEmblemsOnGun>
      <physicsShape>0.856 0.029 1.013 0.000 0.679 0.266 0.457 1.000 0.350 0.500 0.454 0.500 0.233 0.728 0.449</physicsShape>
      <wwturretRotatorSoundManual>tur_mech_trav</wwturretRotatorSoundManual>
      <camouflage>
        <tiling>0.9 0.9 0.000000 0.000000</tiling>
      </camouflage>
    </Turret_1_DW_II>
    <Turret_2_DW_II>
      <userString>#germany_vehicles:Turret_2_DW_II</userString>
      <tags>
      </tags>
      <level>	4	</level>
      <price>	5200	</price>
      <unlocks>
        <vehicle>G13_VK3001H<cost>	13600	</cost></vehicle>
      </unlocks>
      <armor>
        <armor_1>	50	</armor_1>
        <armor_2>	50	</armor_2>
        <armor_3>	50	</armor_3>
        <armor_4>	50	</armor_4>
        <armor_5>	50	</armor_5>
        <armor_6>	15	</armor_6>
        <armor_7>	15	</armor_7>
        <armor_8>	0	</armor_8>
        <armor_9>	50	</armor_9>
      </armor>
      <primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
      <weight>	3000	</weight>
      <maxHealth>	128	</maxHealth>
      <rotationSpeed>	42	</rotationSpeed>
      <turretRotatorHealth>
        <maxHealth>	100	</maxHealth>
        <maxRegenHealth>	50	</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </turretRotatorHealth>
      <circularVisionRadius>	330	</circularVisionRadius>
      <surveyingDeviceHealth>
        <maxHealth>	60	</maxHealth>
        <maxRegenHealth>	30	</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </surveyingDeviceHealth>
      <invisibilityFactor>1.007</invisibilityFactor>
      <guns>
        <_75mm_KwK_37_L24>shared<armor><armor_1>	50	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>	30	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><armor_3>	30	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_3><armor_4>	0	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_4><armor_5>	30	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_5><gun>	20	</gun></armor><maxAmmo>	90	</maxAmmo><shotDispersionRadius>0.55</shotDispersionRadius><reloadTime>4.1</reloadTime><aimingTime>2.3</aimingTime><pitchLimits><minPitch>0 -20 1 -20</minPitch><maxPitch>0 10 1 10</maxPitch></pitchLimits><shotDispersionFactors><turretRotation>0.14</turretRotation><afterShot>4.0</afterShot><whileGunDamaged>2.0</whileGunDamaged></shotDispersionFactors><invisibilityFactorAtShot>0.26</invisibilityFactorAtShot><models><undamaged>vehicles/german/G90_DW_II/normal/lod0/Gun_04.model</undamaged><destroyed>vehicles/german/G90_DW_II/crash/lod0/Gun_04.model</destroyed><exploded>vehicles/german/G90_DW_II/crash/lod0/Gun_04.model</exploded></models><hitTester><collisionModelServer>vehicles/german/G90_DW_II/collision/Gun_04.model</collisionModelServer><collisionModelClient>vehicles/german/G90_DW_II/collision_client/Gun_04.model</collisionModelClient></hitTester><camouflage><tiling>1.1 1.1 0.000000 0.000000</tiling></camouflage></_75mm_KwK_37_L24>
        <_50mm_KwK_39_L60>shared<invisibilityFactorAtShot>0.276</invisibilityFactorAtShot><armor><armor_1>	50	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>	30	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><armor_3>	30	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_3><armor_4>	0	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_4><armor_5>	30	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_5><gun>	10	</gun></armor><maxAmmo>	120	</maxAmmo><reloadTime>2.4</reloadTime><aimingTime>2.2</aimingTime><pitchLimits><minPitch>0 -20 1 -20</minPitch><maxPitch>0 10 1 10</maxPitch></pitchLimits><shotDispersionFactors><turretRotation>0.14</turretRotation><afterShot>4.0</afterShot><whileGunDamaged>2.0</whileGunDamaged></shotDispersionFactors><shotDispersionRadius>0.39</shotDispersionRadius><effects>shot_50mm</effects><models><undamaged>vehicles/german/G90_DW_II/normal/lod0/Gun_03.model</undamaged><destroyed>vehicles/german/G90_DW_II/crash/lod0/Gun_03.model</destroyed><exploded>vehicles/german/G90_DW_II/crash/lod0/Gun_03.model</exploded></models><hitTester><collisionModelServer>vehicles/german/G90_DW_II/collision/Gun_03.model</collisionModelServer><collisionModelClient>vehicles/german/G90_DW_II/collision_client/Gun_03.model</collisionModelClient></hitTester><camouflage><tiling>1.1 1.1 0.000000 0.000000</tiling></camouflage></_50mm_KwK_39_L60>
      </guns>
      <models>
        <undamaged>vehicles/german/G90_DW_II/normal/lod0/Turret_02.model</undamaged>
        <destroyed>vehicles/german/G90_DW_II/crash/lod0/Turret_02.model</destroyed>
        <exploded>vehicles/german/G90_DW_II/crash/lod0/Turret_02.model</exploded>
      </models>
      <hitTester>
        <collisionModelServer>vehicles/german/G90_DW_II/collision/Turret_02.model</collisionModelServer>
        <collisionModelClient>vehicles/german/G90_DW_II/collision_client/Turret_02.model</collisionModelClient>
      </hitTester>
      <gunPosition>-0.0324 0.279639 0.841098</gunPosition>
      <emblemSlots>
        <inscription>
          <rayStart>1.03372 0.363898 0.374886</rayStart>
          <rayEnd>	0.651431 0.255096 0.329955	</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.64</size>
          <hideIfDamaged>	false	</hideIfDamaged>
        </inscription>
        <player>
          <rayStart>	-0.974304 0.375306 -0.471689	</rayStart>
          <rayEnd>	-0.593559 0.272821 -0.404394	</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.28</size>
          <hideIfDamaged>	false	</hideIfDamaged>
        </player>
        <player>
          <rayStart>	0.974304 0.375306 -0.471689	</rayStart>
          <rayEnd>	0.593559 0.272821 -0.404394	</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.28</size>
          <hideIfDamaged>	false	</hideIfDamaged>
          <isMirrored>	true	</isMirrored>
        </player>
      </emblemSlots>
      <showEmblemsOnGun>	false	</showEmblemsOnGun>
      <physicsShape>0.949 0.000 0.963 0.000 0.638 0.261 0.374 0.818 0.398 0.500 0.195 0.500 0.163 0.687 0.356</physicsShape>
      <wwturretRotatorSoundManual>tur_mech_trav</wwturretRotatorSoundManual>
    </Turret_2_DW_II>
  </turrets0>
  <engines>
    <Maybach_HL_108_TR_R>shared<unlocks><engine>Maybach_HL_120_TR_R<cost>	710	</cost></engine></unlocks></Maybach_HL_108_TR_R>
    <Maybach_HL_120_TR_R>shared<unlocks><engine>Maybach_HL_116<cost>	800	</cost></engine></unlocks></Maybach_HL_120_TR_R>
    <Maybach_HL_116>shared</Maybach_HL_116>
  </engines>
  <fuelTanks>
    <Average>shared</Average>
  </fuelTanks>
  <radios>
    <FuG5>shared<unlocks><radio>	FuG7	<cost>	1360	</cost></radio></unlocks></FuG5>
    <FuG7>shared<unlocks><radio>FuG12<cost>	7200	</cost></radio></unlocks></FuG7>
    <FuG12>shared</FuG12>
  </radios>
  <physics>
    <detailed>
      <engines>
        <Maybach_HL_108_TR_R>
          <smplEnginePower>264.3203</smplEnginePower>
        </Maybach_HL_108_TR_R>
        <Maybach_HL_120_TR_R>
          <smplEnginePower>280.1795</smplEnginePower>
        </Maybach_HL_120_TR_R>
        <Maybach_HL_116>
          <smplEnginePower>317.1843</smplEnginePower>
        </Maybach_HL_116>
      </engines>
      <chassis>
        <Chassis_DW_II>
          <grounds>
            <ground>
              <medium>
                <rollingFriction>0.0966</rollingFriction>
              </medium>
            </ground>
            <sand>
              <medium>
                <rollingFriction>0.0966</rollingFriction>
              </medium>
            </sand>
            <wood>
              <medium>
                <rollingFriction>0.0966</rollingFriction>
              </medium>
            </wood>
            <snow>
              <medium>
                <rollingFriction>0.0966</rollingFriction>
              </medium>
            </snow>
            <stone>
              <medium>
                <rollingFriction>0.0966</rollingFriction>
              </medium>
            </stone>
            <metal>
              <medium>
                <rollingFriction>0.0966</rollingFriction>
              </medium>
            </metal>
          </grounds>
        </Chassis_DW_II>
        <Chassis_DW_II_2>
          <grounds>
            <ground>
              <medium>
                <rollingFriction>0.08855</rollingFriction>
              </medium>
            </ground>
            <sand>
              <medium>
                <rollingFriction>0.08855</rollingFriction>
              </medium>
            </sand>
            <wood>
              <medium>
                <rollingFriction>0.08855</rollingFriction>
              </medium>
            </wood>
            <snow>
              <medium>
                <rollingFriction>0.08855</rollingFriction>
              </medium>
            </snow>
            <stone>
              <medium>
                <rollingFriction>0.08855</rollingFriction>
              </medium>
            </stone>
            <metal>
              <medium>
                <rollingFriction>0.08855</rollingFriction>
              </medium>
            </metal>
          </grounds>
        </Chassis_DW_II_2>
      </chassis>
    </detailed>
  </physics>
  <clientAdjustmentFactors>
    <armour>0.913747005</armour>
  </clientAdjustmentFactors>
  <effects>
    <collision>
    </collision>
    <damagedStateGroup>large</damagedStateGroup>
  </effects>
  <emblems>
    <default>germany_cross</default>
    <lodDist>MEDIUM</lodDist>
    <alpha>0.92</alpha>
  </emblems>
  <horns>
    <priceFactor>	1	</priceFactor>
    <distanceFactor>	1	</distanceFactor>
    <volumeFactor>	1	</volumeFactor>
  </horns>
</g90_dw_ii.xml>