<f89_canon_dassaut_de_105.xml>
  <crew>
    <commander>	radioman	</commander>
    <driver>
    </driver>
    <gunner>
    </gunner>
    <loader>
    </loader>
  </crew>
  <speedLimits>
    <forward>	55	</forward>
    <backward>	18	</backward>
  </speedLimits>
  <invisibility>
    <moving>0.228</moving>
    <still>0.38</still>
    <camouflageBonus>0.04</camouflageBonus>
    <camouflageNetBonus>0.15</camouflageNetBonus>
    <firePenalty>0.57</firePenalty>
  </invisibility>
  <repairCost>6.0</repairCost>
  <premiumVehicleXPFactor>0.1</premiumVehicleXPFactor>
  <crewXpFactor>1.5</crewXpFactor>
  <camouflage>
    <priceFactor>1.6</priceFactor>
    <tiling>1 1 0 0</tiling>
    <exclusionMask>
    </exclusionMask>
  </camouflage>
  <hull>
    <armor>
      <armor_1>	100	</armor_1>
      <armor_2>	70	</armor_2>
      <armor_3>	40	</armor_3>
      <armor_4>	30	</armor_4>
      <armor_5>	15	</armor_5>
      <armor_6>	15	</armor_6>
      <armor_7>	80	</armor_7>
      <armor_8>	0	</armor_8>
      <armor_9>	120	</armor_9>
      <armor_10>	40	</armor_10>
      <armor_11>	100	</armor_11>
      <armor_12>	120	</armor_12>
      <armor_13>	80	</armor_13>
      <armor_14>	100	</armor_14>
      <armor_15>	80	</armor_15>
      <armor_16>	60	</armor_16>
      <armor_17>	120	</armor_17>
      <armor_18>	100	</armor_18>
      <armor_19>	80	</armor_19>
      <armor_20>	100	</armor_20>
      <armor_21>	200	</armor_21>
    </armor>
    <primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
    <weight>	17785	</weight>
    <maxHealth>	800	</maxHealth>
    <ammoBayHealth>
      <maxHealth>	240	</maxHealth>
      <maxRegenHealth>	160	</maxRegenHealth>
      <repairCost>1.0</repairCost>
    </ammoBayHealth>
    <fakeTurrets>
      <lobby>	0	</lobby>
      <battle>	0	</battle>
    </fakeTurrets>
    <models>
      <undamaged>vehicles/french/F89_Canon_dassaut_de_105/normal/lod0/Hull.model</undamaged>
      <destroyed>vehicles/french/F89_Canon_dassaut_de_105/crash/lod0/Hull.model</destroyed>
      <exploded>vehicles/french/F89_Canon_dassaut_de_105/crash/lod0/Hull.model</exploded>
    </models>
    <swinging>
      <lodDist>FAR</lodDist>
      <pitchParams>0.34 38.00 0.36 1.00 0.05 0.34</pitchParams>
      <rollParams>1.00 0.34 38.00 0.36 1.00 0.06 0.40</rollParams>
      <sensitivityToImpulse>0.94</sensitivityToImpulse>
    </swinging>
    <exhaust>
      <pixie>gas_large</pixie>
      <nodes>HP_Track_Exhaus_1 HP_Track_Exhaus_2</nodes>
    </exhaust>
    <turretPositions>
      <turret>0.000214 0.585329 1.39699</turret>
    </turretPositions>
    <hitTester>
      <collisionModelServer>vehicles/french/F89_Canon_dassaut_de_105/collision/Hull.model</collisionModelServer>
      <collisionModelClient>vehicles/french/F89_Canon_dassaut_de_105/collision_client/Hull.model</collisionModelClient>
    </hitTester>
    <emblemSlots>
      <clan>
        <rayStart>0.553463 0.388762 2.14197</rayStart>
        <rayEnd>0.553463 0.201374 2.07208</rayEnd>
        <rayUp>0.000000 0.000000 -1</rayUp>
        <size>0.3</size>
        <hideIfDamaged>	false	</hideIfDamaged>
      </clan>
      <player>
        <rayStart>-1.48289 0.996462 0.0731854</rayStart>
        <rayEnd>-1.31477 0.888127 0.0729804</rayEnd>
        <rayUp>0.000000 1 0.000000</rayUp>
        <size>0.244</size>
        <hideIfDamaged>	true	</hideIfDamaged>
      </player>
      <player>
        <rayStart>1.48289 0.996462 0.0731854</rayStart>
        <rayEnd>1.31477 0.888127 0.0729804</rayEnd>
        <rayUp>0.000000 1 0.000000</rayUp>
        <size>0.244</size>
        <hideIfDamaged>	false	</hideIfDamaged>
        <isMirrored>	true	</isMirrored>
      </player>
      <inscription>
        <rayStart>-1.49652 0.976305 -0.395974</rayStart>
        <rayEnd>-1.32841 0.86796 -0.396179</rayEnd>
        <rayUp>0.000000 1 0.000000</rayUp>
        <size>0.57</size>
        <hideIfDamaged>	false	</hideIfDamaged>
      </inscription>
      <inscription>
        <rayStart>1.49652 0.976305 -0.395974</rayStart>
        <rayEnd>1.32841 0.86796 -0.396179</rayEnd>
        <rayUp>0.000000 1 0.000000</rayUp>
        <size>0.57</size>
        <hideIfDamaged>	false	</hideIfDamaged>
      </inscription>
    </emblemSlots>
    <hangarShadowTexture>vehicles/french/F89_Canon_dassaut_de_105/Canon_dassaut_de_105_HangarShadowMap.dds</hangarShadowTexture>
    <camouflage>
      <tiling>5 5 0.000000 0.000000</tiling>
    </camouflage>
  </hull>
  <chassis>
    <Chassis_F89_Canon_dassaut_de_105>
      <userString>#france_vehicles:Chassis_F89_Canon_dassaut_de_105</userString>
      <tags>
      </tags>
      <level>	8	</level>
      <price>	30000	</price>
      <notInShop>	true	</notInShop>
      <armor>
        <leftTrack>	20	</leftTrack>
        <rightTrack>	20	</rightTrack>
      </armor>
      <weight>	5200	</weight>
      <maxLoad>	32000	</maxLoad>
      <terrainResistance>1.3 1.4 2.4</terrainResistance>
      <brakeForce>	29000	</brakeForce>
      <rotationIsAroundCenter>	true	</rotationIsAroundCenter>
      <rotationSpeed>	28	</rotationSpeed>
      <shotDispersionFactors>
        <vehicleMovement>0.22</vehicleMovement>
        <vehicleRotation>0.22</vehicleRotation>
      </shotDispersionFactors>
      <bulkHealthFactor>3.0</bulkHealthFactor>
      <maxHealth>	220	</maxHealth>
      <maxRegenHealth>	165	</maxRegenHealth>
      <repairCost>5.0</repairCost>
      <models>
        <undamaged>vehicles/french/F89_Canon_dassaut_de_105/normal/lod0/Chassis.model</undamaged>
        <destroyed>vehicles/french/F89_Canon_dassaut_de_105/crash/lod0/Chassis.model</destroyed>
        <exploded>vehicles/french/F89_Canon_dassaut_de_105/crash/lod0/Chassis.model</exploded>
      </models>
      <traces>
        <lodDist>MEDIUM</lodDist>
        <size>0.5 0.6</size>
        <bufferPrefs>mediumTank</bufferPrefs>
        <textureSet>usa_03</textureSet>
      </traces>
      <tracks>
        <lodDist>MEDIUM_TRACK</lodDist>
        <leftMaterial>track_mat_L_skinned</leftMaterial>
        <rightMaterial>track_mat_R_skinned</rightMaterial>
        <textureScale>-2.3</textureScale>
      </tracks>
      <AODecals>
        <decal>
          <transform>
            <row0>	4.439520 0.000000 0.000000	</row0>
            <row1>	0.000000 1.342020 0.000000	</row1>
            <row2>	0.000000 0.000000 7.508340	</row2>
            <row3>	0.000061 0.000000 -0.000410	</row3>
          </transform>
        </decal>
      </AODecals>
      <wheels>
        <lodDist>MEDIUM</lodDist>
        <wheel>
          <isLeft>	true	</isLeft>
          <isLeading>	true	</isLeading>
          <name>WD_L0</name>
          <radius>	0.300172	</radius>
          <syncAngle>27.6923</syncAngle>
        </wheel>
        <group>
          <isLeft>	true	</isLeft>
          <template>WD_L</template>
          <radius>	0.121041	</radius>
          <startIndex>	1	</startIndex>
          <count>	4	</count>
        </group>
        <wheel>
          <isLeft>	true	</isLeft>
          <isLeading>	true	</isLeading>
          <name>WD_L5</name>
          <radius>	0.354419	</radius>
          <syncAngle>27.6923</syncAngle>
        </wheel>
        <group>
          <isLeft>	true	</isLeft>
          <template>W_L</template>
          <radius>	0.389677	</radius>
          <startIndex>	0	</startIndex>
          <count>	5	</count>
        </group>
        <wheel>
          <isLeft>	false	</isLeft>
          <isLeading>	true	</isLeading>
          <name>WD_R0</name>
          <radius>	0.300172	</radius>
          <syncAngle>27.6923</syncAngle>
        </wheel>
        <group>
          <isLeft>	false	</isLeft>
          <template>WD_R</template>
          <radius>	0.122423	</radius>
          <startIndex>	1	</startIndex>
          <count>	4	</count>
        </group>
        <wheel>
          <isLeft>	false	</isLeft>
          <isLeading>	true	</isLeading>
          <name>WD_R5</name>
          <radius>	0.354419	</radius>
          <syncAngle>27.6923</syncAngle>
        </wheel>
        <group>
          <isLeft>	false	</isLeft>
          <template>W_R</template>
          <radius>	0.389875	</radius>
          <startIndex>	0	</startIndex>
          <count>	3	</count>
        </group>
        <group>
          <isLeft>	false	</isLeft>
          <template>W_R</template>
          <radius>	0.387864	</radius>
          <startIndex>	3	</startIndex>
          <count>	2	</count>
        </group>
      </wheels>
      <drivingWheels>WD_L0 WD_L5</drivingWheels>
      <effects>
        <lodDist>MEDIUM</lodDist>
        <mud>	largeTankMud	</mud>
      </effects>
      <wwsoundPC>treads_type_pc</wwsoundPC>
      <wwsoundNPC>trds_chf_npc</wwsoundNPC>
      <hullPosition>0.000000 0.9722 0.000000</hullPosition>
      <hitTester>
        <collisionModelServer>vehicles/french/F89_Canon_dassaut_de_105/collision/Chassis.model</collisionModelServer>
        <collisionModelClient>vehicles/french/F89_Canon_dassaut_de_105/collision_client/Chassis.model</collisionModelClient>
      </hitTester>
      <topRightCarryingPoint>1.26889 1.92973</topRightCarryingPoint>
      <maxClimbAngle>	25	</maxClimbAngle>
      <navmeshGirth>6.0</navmeshGirth>
      <groundNodes>
        <group>
          <template>Track_L</template>
          <startIndex>	0	</startIndex>
          <count>	5	</count>
          <isLeft>	true	</isLeft>
          <minOffset>-0.06</minOffset>
          <maxOffset>0.0396826</maxOffset>
        </group>
        <group>
          <template>Track_R</template>
          <startIndex>	0	</startIndex>
          <count>	5	</count>
          <isLeft>	false	</isLeft>
          <minOffset>-0.06</minOffset>
          <maxOffset>0.0396826</maxOffset>
        </group>
      </groundNodes>
      <splineDesc>
        <segmentModelLeft>vehicles/french/F89_Canon_dassaut_de_105/track/segment.model</segmentModelLeft>
        <segmentModelRight>vehicles/french/F89_Canon_dassaut_de_105/track/segment.model</segmentModelRight>
        <left>vehicles/french/F89_Canon_dassaut_de_105/track/left.track</left>
        <right>vehicles/french/F89_Canon_dassaut_de_105/track/right.track</right>
        <segmentLength>0.153</segmentLength>
        <segmentOffset>0.059</segmentOffset>
        <lodDist>MEDIUM</lodDist>
        <atlas>
          <UTiles>	1	</UTiles>
          <VTiles>	1	</VTiles>
        </atlas>
      </splineDesc>
      <trackThickness>-0.0135</trackThickness>
      <trackNodes>
        <enable>	true	</enable>
        <linkBones>	false	</linkBones>
        <maxAmplitude>0.05</maxAmplitude>
        <maxOffset>0.05</maxOffset>
        <gravity>-9.8</gravity>
        <elasticity>	1100	</elasticity>
        <damping>	2	</damping>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VD_L0</name>
          <forwardElastK>1.5</forwardElastK>
          <backwardElastK>1.5</backwardElastK>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VD_R0</name>
          <forwardElastK>1.5</forwardElastK>
          <backwardElastK>1.5</backwardElastK>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VD_L1</name>
          <forwardElastK>	2	</forwardElastK>
          <backwardElastK>1.5</backwardElastK>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VD_R1</name>
          <forwardElastK>	2	</forwardElastK>
          <backwardElastK>1.5</backwardElastK>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L0</name>
          <forwardElastK>0.75</forwardElastK>
          <backwardElastK>1.2</backwardElastK>
          <offset>-0.173</offset>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L1</name>
          <forwardElastK>0.75</forwardElastK>
          <backwardElastK>1.3</backwardElastK>
          <offset>-0.07</offset>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L2</name>
          <forwardElastK>0.75</forwardElastK>
          <backwardElastK>1.5</backwardElastK>
          <offset>-0.07</offset>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L3</name>
          <forwardElastK>0.75</forwardElastK>
          <backwardElastK>	2	</backwardElastK>
          <offset>-0.07</offset>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L4</name>
          <forwardElastK>0.75</forwardElastK>
          <backwardElastK>2.5</backwardElastK>
          <offset>-0.173</offset>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R0</name>
          <forwardElastK>0.75</forwardElastK>
          <backwardElastK>1.2</backwardElastK>
          <offset>-0.173</offset>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R1</name>
          <forwardElastK>0.75</forwardElastK>
          <backwardElastK>1.3</backwardElastK>
          <offset>-0.07</offset>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R2</name>
          <forwardElastK>0.75</forwardElastK>
          <backwardElastK>1.5</backwardElastK>
          <offset>-0.07</offset>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R3</name>
          <forwardElastK>0.75</forwardElastK>
          <backwardElastK>	2	</backwardElastK>
          <offset>-0.07</offset>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R4</name>
          <forwardElastK>0.75</forwardElastK>
          <backwardElastK>2.5</backwardElastK>
          <offset>-0.173</offset>
        </node>
      </trackNodes>
    </Chassis_F89_Canon_dassaut_de_105>
  </chassis>
  <turrets0>
    <Turret_1_F89_Canon_dassaut_de_105>
      <userString>#france_vehicles:Turret_1_F89_Canon_dassaut_de_105</userString>
      <tags>	cannotDetach	</tags>
      <level>	8	</level>
      <price>	100	</price>
      <notInShop>	true	</notInShop>
      <armor>
        <armor_1>	0	</armor_1>
      </armor>
      <primaryArmor>armor_1 armor_1 armor_1</primaryArmor>
      <weight>	100	</weight>
      <maxHealth>	200	</maxHealth>
      <rotationSpeed>	26	</rotationSpeed>
      <turretRotatorHealth>
        <maxHealth>	100	</maxHealth>
        <maxRegenHealth>	50	</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </turretRotatorHealth>
      <circularVisionRadius>	360	</circularVisionRadius>
      <surveyingDeviceHealth>
        <maxHealth>	100	</maxHealth>
        <maxRegenHealth>	50	</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </surveyingDeviceHealth>
      <guns>
        <_105mm_CN_105>shared<maxAmmo>	40	</maxAmmo><armor><armor_1>	220	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>	140	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><armor_3>	60	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_3><armor_4>	0	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_4><armor_5>	20	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_5><armor_6>	120	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_6><armor_7>	80	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_7><gun>	40	</gun></armor><turretYawLimits>-10 10</turretYawLimits><pitchLimits><minPitch>0 -20 1 -20</minPitch><maxPitch>0 8 1 8</maxPitch></pitchLimits><shotDispersionRadius>0.3</shotDispersionRadius><reloadTime>11.5</reloadTime><aimingTime>	2	</aimingTime><invisibilityFactorAtShot>0.209</invisibilityFactorAtShot><shotDispersionFactors><turretRotation>0.1</turretRotation><afterShot>	4	</afterShot><whileGunDamaged>2.0</whileGunDamaged></shotDispersionFactors><models><undamaged>vehicles/french/F89_Canon_dassaut_de_105/normal/lod0/Gun_01.model</undamaged><destroyed>vehicles/french/F89_Canon_dassaut_de_105/crash/lod0/Gun_01.model</destroyed><exploded>vehicles/french/F89_Canon_dassaut_de_105/crash/lod0/Gun_01.model</exploded></models><hitTester><collisionModelServer>vehicles/french/F89_Canon_dassaut_de_105/collision/Gun_01.model</collisionModelServer><collisionModelClient>vehicles/french/F89_Canon_dassaut_de_105/collision_client/Gun_01.model</collisionModelClient></hitTester><emblemSlots><insigniaOnGun><rayStart>-0.000124309 -0.000104915 3.29742</rayStart><rayEnd>-0.0375293 0.0160016 3.29742</rayEnd><rayUp>0.114 0.113 5</rayUp><size>0.7</size><hideIfDamaged>	false	</hideIfDamaged></insigniaOnGun></emblemSlots><animateEmblemSlots>	true	</animateEmblemSlots><camouflage><tiling>1.1 1.1 0.000000 0.000000</tiling></camouflage></_105mm_CN_105>
      </guns>
      <models>
        <undamaged>vehicles/french/F89_Canon_dassaut_de_105/normal/lod0/Turret_01.model</undamaged>
        <destroyed>vehicles/french/F89_Canon_dassaut_de_105/crash/lod0/Turret_01.model</destroyed>
        <exploded>vehicles/french/F89_Canon_dassaut_de_105/crash/lod0/Turret_01.model</exploded>
      </models>
      <hitTester>
        <collisionModelServer>vehicles/french/F89_Canon_dassaut_de_105/collision/Turret_01.model</collisionModelServer>
        <collisionModelClient>vehicles/french/F89_Canon_dassaut_de_105/collision_client/Turret_01.model</collisionModelClient>
      </hitTester>
      <gunPosition>	-0.000314 -0.011629 0.100906	</gunPosition>
      <emblemSlots>
      </emblemSlots>
      <wwturretRotatorSoundManual>tur_man_trav_01</wwturretRotatorSoundManual>
      <showEmblemsOnGun>	false	</showEmblemsOnGun>
      <physicsShape>1.000 0.000 1.000 0.000 1.000 0.000 0.500 0.500 0.500 0.500 0.500 0.500 0.600 0.100 0.500</physicsShape>
    </Turret_1_F89_Canon_dassaut_de_105>
  </turrets0>
  <engines>
    <SOFAM_12_58>shared</SOFAM_12_58>
  </engines>
  <fuelTanks>
    <Heavy>shared</Heavy>
  </fuelTanks>
  <radios>
    <SCR_528A>shared</SCR_528A>
  </radios>
  <clientAdjustmentFactors>
  </clientAdjustmentFactors>
  <physics>
    <detailed>
      <engines>
        <SOFAM_12_58>
          <smplEnginePower>	720	</smplEnginePower>
        </SOFAM_12_58>
      </engines>
      <chassis>
        <Chassis_F89_Canon_dassaut_de_105>
          <grounds>
            <ground>
              <medium>
                <rollingFriction>0.1127</rollingFriction>
              </medium>
            </ground>
            <sand>
              <medium>
                <rollingFriction>0.1127</rollingFriction>
              </medium>
            </sand>
            <wood>
              <medium>
                <rollingFriction>0.1127</rollingFriction>
              </medium>
            </wood>
            <snow>
              <medium>
                <rollingFriction>0.1127</rollingFriction>
              </medium>
            </snow>
            <stone>
              <medium>
                <rollingFriction>0.1127</rollingFriction>
              </medium>
            </stone>
            <metal>
              <medium>
                <rollingFriction>0.1127</rollingFriction>
              </medium>
            </metal>
          </grounds>
        </Chassis_F89_Canon_dassaut_de_105>
      </chassis>
    </detailed>
  </physics>
  <effects>
    <collision>
    </collision>
    <damagedStateGroup>large</damagedStateGroup>
  </effects>
  <emblems>
    <default>french_rose</default>
    <lodDist>MEDIUM</lodDist>
    <alpha>0.88</alpha>
  </emblems>
</f89_canon_dassaut_de_105.xml>