<j28_o_i_100.xml>
  <crew>
    <commander>
    </commander>
    <gunner>
    </gunner>
    <driver>
    </driver>
    <radioman>
    </radioman>
    <radioman>
    </radioman>
    <loader>
    </loader>
  </crew>
  <speedLimits>
    <forward>	25	</forward>
    <backward>	10	</backward>
  </speedLimits>
  <invisibility>
    <moving>0.001</moving>
    <still>0.001</still>
    <camouflageBonus>0.02</camouflageBonus>
    <camouflageNetBonus>0.05</camouflageNetBonus>
    <firePenalty>0.001</firePenalty>
  </invisibility>
  <repairCost>5.80</repairCost>
  <crewXpFactor>1.0</crewXpFactor>
  <camouflage>
    <priceFactor>1.4</priceFactor>
    <tiling>1 1 0 0</tiling>
    <exclusionMask>
    </exclusionMask>
  </camouflage>
  <hull>
    <armor>
      <armor_1>	175	</armor_1>
      <armor_2>	150	</armor_2>
      <armor_3>	70	</armor_3>
      <armor_4>	150	</armor_4>
      <armor_5>	60	</armor_5>
      <armor_6>	30	</armor_6>
      <armor_7>	35	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_7>
      <armor_8>	0	</armor_8>
      <armor_9>	42	</armor_9>
      <armor_10>	175	</armor_10>
      <armor_11>	75	</armor_11>
      <armor_12>	150	</armor_12>
      <armor_13>	105	</armor_13>
      <armor_14>	75	</armor_14>
      <armor_15>17.5<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_15>
    </armor>
    <primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
    <weight>	51838	</weight>
    <maxHealth>	1240	</maxHealth>
    <ammoBayHealth>
      <maxHealth>	220	</maxHealth>
      <maxRegenHealth>	150	</maxRegenHealth>
      <repairCost>1.0</repairCost>
    </ammoBayHealth>
    <models>
      <undamaged>vehicles/japan/J28_O_I_100/normal/lod0/Hull.model</undamaged>
      <destroyed>vehicles/japan/J28_O_I_100/crash/lod0/Hull.model</destroyed>
      <exploded>vehicles/japan/J28_O_I_100/crash/lod0/Hull.model</exploded>
    </models>
    <swinging>
      <lodDist>FAR</lodDist>
      <pitchParams>0.20 36.00 0.34 1.00 0.04 0.26</pitchParams>
      <rollParams>1.00 0.20 36.00 0.34 1.00 0.04 0.26</rollParams>
      <sensitivityToImpulse>0.08</sensitivityToImpulse>
    </swinging>
    <exhaust>
      <pixie>gas_large</pixie>
      <nodes>HP_Track_Exhaus_1 HP_Track_Exhaus_2</nodes>
    </exhaust>
    <turretPositions>
      <turret>0.006047 1.32755 -0.478268</turret>
    </turretPositions>
    <hitTester>
      <collisionModelServer>vehicles/japan/J28_O_I_100/collision/Hull.model</collisionModelServer>
      <collisionModelClient>vehicles/japan/J28_O_I_100/collision_client/Hull.model</collisionModelClient>
    </hitTester>
    <emblemSlots>
      <clan>
        <rayStart>0.514858 0.320216 4.25579</rayStart>
        <rayEnd>0.514858 0.220216 4.08258</rayEnd>
        <rayUp>0.000000 1 0.000000</rayUp>
        <size>0.3</size>
        <hideIfDamaged>	false	</hideIfDamaged>
      </clan>
    </emblemSlots>
    <hangarShadowTexture>vehicles/japan/J28_O_I_100/O_I_100_HangarShadowMap.dds</hangarShadowTexture>
    <camouflage>
      <tiling>2.2 2.2 0.000000 0.000000</tiling>
    </camouflage>
  </hull>
  <chassis>
    <Chassis_J28_O_I_100>
      <userString>#japan_vehicles:Chassis_J28_O_I_100</userString>
      <tags>
      </tags>
      <level>	6	</level>
      <price>	15000	</price>
      <unlocks>
        <chassis>Chassis_J28_O_I_100_2<cost>	10800	</cost></chassis>
      </unlocks>
      <armor>
        <leftTrack>	40	</leftTrack>
        <rightTrack>	40	</rightTrack>
      </armor>
      <weight>	28000	</weight>
      <maxLoad>	100500	</maxLoad>
      <terrainResistance>1.3 1.4 2</terrainResistance>
      <brakeForce>	72000	</brakeForce>
      <rotationIsAroundCenter>	false	</rotationIsAroundCenter>
      <rotationSpeed>	16	</rotationSpeed>
      <shotDispersionFactors>
        <vehicleMovement>0.24</vehicleMovement>
        <vehicleRotation>0.24</vehicleRotation>
      </shotDispersionFactors>
      <bulkHealthFactor>3.0</bulkHealthFactor>
      <maxHealth>	220	</maxHealth>
      <maxRegenHealth>	165	</maxRegenHealth>
      <repairCost>5.0</repairCost>
      <models>
        <undamaged>vehicles/japan/J28_O_I_100/normal/lod0/Chassis.model</undamaged>
        <destroyed>vehicles/japan/J28_O_I_100/crash/lod0/Chassis.model</destroyed>
        <exploded>vehicles/japan/J28_O_I_100/crash/lod0/Chassis.model</exploded>
      </models>
      <traces>
        <lodDist>FAR</lodDist>
        <bufferPrefs>largeTank</bufferPrefs>
        <textureSet>germany_01</textureSet>
        <size>0.5 0.6</size>
      </traces>
      <tracks>
        <lodDist>MEDIUM_TRACK</lodDist>
        <leftMaterial>track_mat_L_skinned</leftMaterial>
        <rightMaterial>track_mat_R_skinned</rightMaterial>
        <textureScale>-1.75</textureScale>
      </tracks>
      <wheels>
        <lodDist>MEDIUM</lodDist>
        <wheel>
          <isLeft>	false	</isLeft>
          <isLeading>	true	</isLeading>
          <name>WD_R0</name>
          <radius>	0.352822	</radius>
          <syncAngle>31.4942</syncAngle>
        </wheel>
        <group>
          <isLeft>	false	</isLeft>
          <template>WD_R</template>
          <radius>	0.154305	</radius>
          <startIndex>	1	</startIndex>
          <count>	4	</count>
        </group>
        <wheel>
          <isLeft>	false	</isLeft>
          <isLeading>	true	</isLeading>
          <name>WD_R5</name>
          <radius>	0.611401	</radius>
          <syncAngle>18.9473</syncAngle>
        </wheel>
        <group>
          <isLeft>	false	</isLeft>
          <template>W_R</template>
          <radius>	0.348555	</radius>
          <startIndex>	0	</startIndex>
          <count>	8	</count>
        </group>
        <wheel>
          <isLeft>	true	</isLeft>
          <isLeading>	true	</isLeading>
          <name>WD_L0</name>
          <radius>	0.352822	</radius>
          <syncAngle>31.4942</syncAngle>
        </wheel>
        <group>
          <isLeft>	true	</isLeft>
          <template>WD_L</template>
          <radius>	0.154305	</radius>
          <startIndex>	1	</startIndex>
          <count>	4	</count>
        </group>
        <wheel>
          <isLeft>	true	</isLeft>
          <isLeading>	true	</isLeading>
          <name>WD_L5</name>
          <radius>	0.611401	</radius>
          <syncAngle>18.9473</syncAngle>
        </wheel>
        <group>
          <isLeft>	true	</isLeft>
          <template>W_L</template>
          <radius>	0.348555	</radius>
          <startIndex>	0	</startIndex>
          <count>	8	</count>
        </group>
      </wheels>
      <drivingWheels>WD_L0 WD_L5</drivingWheels>
      <effects>
        <lodDist>MEDIUM</lodDist>
        <dust>largeTankDust</dust>
        <mud>	largeTankMud	</mud>
      </effects>
      <wwsoundPC>treads_type_pc</wwsoundPC>
      <wwsoundNPC>trds_chf_npc</wwsoundNPC>
      <hullPosition>0.000000 1.36195 0.000000</hullPosition>
      <hitTester>
        <collisionModelServer>vehicles/japan/J28_O_I_100/collision/Chassis.model</collisionModelServer>
        <collisionModelClient>vehicles/japan/J28_O_I_100/collision_client/Chassis.model</collisionModelClient>
      </hitTester>
      <topRightCarryingPoint>1.70148 3.3633</topRightCarryingPoint>
      <maxClimbAngle>	25	</maxClimbAngle>
      <navmeshGirth>6.0</navmeshGirth>
      <AODecals>
        <decal>
          <transform>
            <row0>	4.061680 0.000000 0.000000	</row0>
            <row1>	0.000000 1.612870 0.000000	</row1>
            <row2>	0.000000 0.000000 9.800960	</row2>
            <row3>	0.000000 0.000000 0.000000	</row3>
          </transform>
        </decal>
      </AODecals>
      <splineDesc>
        <segmentModelLeft>vehicles/japan/J28_O_I_100/track/O_I_100_track.model</segmentModelLeft>
        <segmentModelRight>vehicles/japan/J28_O_I_100/track/O_I_100_track.model</segmentModelRight>
        <left>vehicles/japan/J28_O_I_100/track/left.track</left>
        <right>vehicles/japan/J28_O_I_100/track/right.track</right>
        <segmentLength>0.167</segmentLength>
        <segmentOffset>0.156</segmentOffset>
        <lodDist>MEDIUM</lodDist>
        <atlas>
          <UTiles>	1	</UTiles>
          <VTiles>	1	</VTiles>
        </atlas>
      </splineDesc>
      <trackThickness>0.0055</trackThickness>
      <trackNodes>
        <enable>	true	</enable>
        <linkBones>	false	</linkBones>
        <maxAmplitude>0.02</maxAmplitude>
        <maxOffset>-0.01</maxOffset>
        <gravity>-9.8</gravity>
        <elasticity>	537	</elasticity>
        <damping>	2	</damping>
        <forwardElastK>	1	</forwardElastK>
        <backwardElastK>	1	</backwardElastK>
        <offset>	0.000000	</offset>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VD_L0</name>
          <forwardElastK>0.9</forwardElastK>
          <backwardElastK>	1	</backwardElastK>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VD_R0</name>
          <forwardElastK>0.9</forwardElastK>
          <backwardElastK>	1	</backwardElastK>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VD_L1</name>
          <forwardElastK>	1	</forwardElastK>
          <backwardElastK>	1	</backwardElastK>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VD_R1</name>
          <forwardElastK>	1	</forwardElastK>
          <backwardElastK>	1	</backwardElastK>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L0</name>
          <offset>-0.118</offset>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L1</name>
          <offset>-0.118</offset>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L2</name>
          <offset>-0.118</offset>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L3</name>
          <offset>-0.118</offset>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L4</name>
          <offset>-0.118</offset>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R0</name>
          <offset>-0.118</offset>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R1</name>
          <offset>-0.118</offset>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R2</name>
          <offset>-0.118</offset>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R3</name>
          <offset>-0.118</offset>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R4</name>
          <offset>-0.118</offset>
        </node>
      </trackNodes>
      <groundNodes>
        <group>
          <template>Track_L</template>
          <startIndex>	0	</startIndex>
          <count>	8	</count>
          <isLeft>	true	</isLeft>
          <minOffset>-0.09</minOffset>
          <maxOffset>0.09</maxOffset>
        </group>
        <group>
          <template>Track_R</template>
          <startIndex>	0	</startIndex>
          <count>	8	</count>
          <isLeft>	false	</isLeft>
          <minOffset>-0.09</minOffset>
          <maxOffset>0.09</maxOffset>
        </group>
      </groundNodes>
    </Chassis_J28_O_I_100>
    <Chassis_J28_O_I_100_2>
      <userString>#japan_vehicles:Chassis_J28_O_I_100_2</userString>
      <tags>
      </tags>
      <level>	7	</level>
      <price>	29200	</price>
      <armor>
        <leftTrack>	40	</leftTrack>
        <rightTrack>	40	</rightTrack>
      </armor>
      <weight>	28000	</weight>
      <maxLoad>	105500	</maxLoad>
      <terrainResistance>1.2 1.3 1.9</terrainResistance>
      <brakeForce>	72000	</brakeForce>
      <rotationIsAroundCenter>	false	</rotationIsAroundCenter>
      <rotationSpeed>	18	</rotationSpeed>
      <shotDispersionFactors>
        <vehicleMovement>0.22</vehicleMovement>
        <vehicleRotation>0.22</vehicleRotation>
      </shotDispersionFactors>
      <bulkHealthFactor>3.0</bulkHealthFactor>
      <maxHealth>	240	</maxHealth>
      <maxRegenHealth>	180	</maxRegenHealth>
      <repairCost>5.0</repairCost>
      <models>
        <undamaged>vehicles/japan/J28_O_I_100/normal/lod0/Chassis.model</undamaged>
        <destroyed>vehicles/japan/J28_O_I_100/crash/lod0/Chassis.model</destroyed>
        <exploded>vehicles/japan/J28_O_I_100/crash/lod0/Chassis.model</exploded>
      </models>
      <traces>
        <lodDist>FAR</lodDist>
        <bufferPrefs>largeTank</bufferPrefs>
        <textureSet>germany_01</textureSet>
        <size>0.5 0.6</size>
      </traces>
      <tracks>
        <lodDist>MEDIUM_TRACK</lodDist>
        <leftMaterial>track_mat_L_skinned</leftMaterial>
        <rightMaterial>track_mat_R_skinned</rightMaterial>
        <textureScale>-1.75</textureScale>
      </tracks>
      <wheels>
        <lodDist>MEDIUM</lodDist>
        <wheel>
          <isLeft>	false	</isLeft>
          <isLeading>	true	</isLeading>
          <name>WD_R0</name>
          <radius>	0.352822	</radius>
          <syncAngle>31.4942</syncAngle>
        </wheel>
        <group>
          <isLeft>	false	</isLeft>
          <template>WD_R</template>
          <radius>	0.154305	</radius>
          <startIndex>	1	</startIndex>
          <count>	4	</count>
        </group>
        <wheel>
          <isLeft>	false	</isLeft>
          <isLeading>	true	</isLeading>
          <name>WD_R5</name>
          <radius>	0.611401	</radius>
          <syncAngle>18.9473</syncAngle>
        </wheel>
        <group>
          <isLeft>	false	</isLeft>
          <template>W_R</template>
          <radius>	0.348555	</radius>
          <startIndex>	0	</startIndex>
          <count>	8	</count>
        </group>
        <wheel>
          <isLeft>	true	</isLeft>
          <isLeading>	true	</isLeading>
          <name>WD_L0</name>
          <radius>	0.352822	</radius>
          <syncAngle>31.4942</syncAngle>
        </wheel>
        <group>
          <isLeft>	true	</isLeft>
          <template>WD_L</template>
          <radius>	0.154305	</radius>
          <startIndex>	1	</startIndex>
          <count>	4	</count>
        </group>
        <wheel>
          <isLeft>	true	</isLeft>
          <isLeading>	true	</isLeading>
          <name>WD_L5</name>
          <radius>	0.611401	</radius>
          <syncAngle>18.9473</syncAngle>
        </wheel>
        <group>
          <isLeft>	true	</isLeft>
          <template>W_L</template>
          <radius>	0.348555	</radius>
          <startIndex>	0	</startIndex>
          <count>	8	</count>
        </group>
      </wheels>
      <drivingWheels>WD_L0 WD_L5</drivingWheels>
      <effects>
        <lodDist>MEDIUM</lodDist>
        <dust>largeTankDust</dust>
        <mud>	largeTankMud	</mud>
      </effects>
      <wwsoundPC>treads_type_pc</wwsoundPC>
      <wwsoundNPC>trds_chf_npc</wwsoundNPC>
      <hullPosition>0.000000 1.36195 0.000000</hullPosition>
      <hitTester>
        <collisionModelServer>vehicles/japan/J28_O_I_100/collision/Chassis.model</collisionModelServer>
        <collisionModelClient>vehicles/japan/J28_O_I_100/collision_client/Chassis.model</collisionModelClient>
      </hitTester>
      <topRightCarryingPoint>1.70148 3.3633</topRightCarryingPoint>
      <maxClimbAngle>	25	</maxClimbAngle>
      <navmeshGirth>6.0</navmeshGirth>
      <AODecals>
        <decal>
          <transform>
            <row0>	4.061680 0.000000 0.000000	</row0>
            <row1>	0.000000 1.612870 0.000000	</row1>
            <row2>	0.000000 0.000000 9.800960	</row2>
            <row3>	0.000000 0.000000 0.000000	</row3>
          </transform>
        </decal>
      </AODecals>
      <splineDesc>
        <segmentModelLeft>vehicles/japan/J28_O_I_100/track/O_I_100_track.model</segmentModelLeft>
        <segmentModelRight>vehicles/japan/J28_O_I_100/track/O_I_100_track.model</segmentModelRight>
        <left>vehicles/japan/J28_O_I_100/track/left.track</left>
        <right>vehicles/japan/J28_O_I_100/track/right.track</right>
        <segmentLength>0.167</segmentLength>
        <segmentOffset>0.156</segmentOffset>
        <lodDist>MEDIUM</lodDist>
        <atlas>
          <UTiles>	1	</UTiles>
          <VTiles>	1	</VTiles>
        </atlas>
      </splineDesc>
      <trackThickness>0.0055</trackThickness>
      <trackNodes>
        <enable>	true	</enable>
        <linkBones>	false	</linkBones>
        <maxAmplitude>0.02</maxAmplitude>
        <maxOffset>-0.01</maxOffset>
        <gravity>-9.8</gravity>
        <elasticity>	537	</elasticity>
        <damping>	2	</damping>
        <forwardElastK>	1	</forwardElastK>
        <backwardElastK>	1	</backwardElastK>
        <offset>	0.000000	</offset>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VD_L0</name>
          <forwardElastK>	1	</forwardElastK>
          <backwardElastK>	1	</backwardElastK>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VD_R0</name>
          <forwardElastK>0.9</forwardElastK>
          <backwardElastK>	1	</backwardElastK>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VD_L1</name>
          <forwardElastK>	1	</forwardElastK>
          <backwardElastK>	1	</backwardElastK>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VD_R1</name>
          <forwardElastK>	1	</forwardElastK>
          <backwardElastK>	1	</backwardElastK>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L0</name>
          <offset>-0.13</offset>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L1</name>
          <offset>-0.13</offset>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L2</name>
          <offset>-0.13</offset>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L3</name>
          <offset>-0.13</offset>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L4</name>
          <offset>-0.13</offset>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R0</name>
          <offset>-0.13</offset>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R1</name>
          <offset>-0.13</offset>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R2</name>
          <offset>-0.13</offset>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R3</name>
          <offset>-0.13</offset>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R4</name>
          <offset>-0.13</offset>
        </node>
      </trackNodes>
      <groundNodes>
        <group>
          <template>Track_L</template>
          <startIndex>	0	</startIndex>
          <count>	8	</count>
          <isLeft>	true	</isLeft>
          <minOffset>-0.09</minOffset>
          <maxOffset>0.09</maxOffset>
        </group>
        <group>
          <template>Track_R</template>
          <startIndex>	0	</startIndex>
          <count>	8	</count>
          <isLeft>	false	</isLeft>
          <minOffset>-0.09</minOffset>
          <maxOffset>0.09</maxOffset>
        </group>
      </groundNodes>
    </Chassis_J28_O_I_100_2>
  </chassis>
  <turrets0>
    <Turret_1_J28_O_I_100>
      <userString>#japan_vehicles:Turret_1_J28_O_I_100</userString>
      <tags>
      </tags>
      <level>	7	</level>
      <price>	20000	</price>
      <notInShop>	true	</notInShop>
      <armor>
        <armor_1>	200	</armor_1>
        <armor_2>	220	</armor_2>
        <armor_3>	150	</armor_3>
        <armor_4>	150	</armor_4>
        <armor_5>	60	</armor_5>
        <armor_6>	30	</armor_6>
        <armor_7>	150	</armor_7>
        <armor_8>	0	</armor_8>
        <armor_9>	150	</armor_9>
        <armor_10>	200	</armor_10>
        <armor_11>	150	</armor_11>
        <armor_12>	70	</armor_12>
        <armor_13>	70	</armor_13>
        <armor_14>	100	</armor_14>
        <armor_15>	150	</armor_15>
        <armor_16>	70	</armor_16>
      </armor>
      <primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
      <weight>	17000	</weight>
      <maxHealth>	310	</maxHealth>
      <rotationSpeed>	18	</rotationSpeed>
      <turretRotatorHealth>
        <maxHealth>	150	</maxHealth>
        <maxRegenHealth>	75	</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </turretRotatorHealth>
      <circularVisionRadius>	380	</circularVisionRadius>
      <surveyingDeviceHealth>
        <maxHealth>	100	</maxHealth>
        <maxRegenHealth>	50	</maxRegenHealth>
        <repairCost>2.0</repairCost>
      </surveyingDeviceHealth>
      <guns>
        <_105mm_Cannon_Type92>shared<maxAmmo>	100	</maxAmmo><unlocks><gun>_105mm_Experimental_Tank_Gun<cost>	16200	</cost></gun><gun>_150mm_Howitzer_Type96<cost>	14750	</cost></gun></unlocks><armor><armor_1>	200	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>	35	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><armor_3>	70	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_3><armor_4>	70	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_4><gun>	40	</gun></armor><pitchLimits><minPitch>0 -20 1 -20</minPitch><maxPitch>0 10 0.0166667 10 0.0194444 9 0.0222222 8.8 0.025 8.8 0.0277778 9.5 0.0416667 9.5 0.0444444 10 0.95 10 0.952778 9.5 0.972222 9.5 0.975 9 0.977778 8.8 0.980556 9 0.983333 10 1 10</maxPitch></pitchLimits><invisibilityFactorAtShot>0.209</invisibilityFactorAtShot><shotDispersionRadius>0.41</shotDispersionRadius><reloadTime>	11	</reloadTime><shotDispersionFactors><turretRotation>0.12</turretRotation><afterShot>3.0</afterShot><whileGunDamaged>2.0</whileGunDamaged></shotDispersionFactors><aimingTime>3.2</aimingTime><recoil><lodDist>MEDIUM</lodDist><amplitude>0.4</amplitude><recoilEffect>	main	</recoilEffect></recoil><models><undamaged>vehicles/japan/J28_O_I_100/normal/lod0/Gun_01.model</undamaged><destroyed>vehicles/japan/J28_O_I_100/crash/lod0/Gun_01.model</destroyed><exploded>vehicles/japan/J28_O_I_100/crash/lod0/Gun_01.model</exploded></models><hitTester><collisionModelServer>vehicles/japan/J28_O_I_100/collision/Gun_01.model</collisionModelServer><collisionModelClient>vehicles/japan/J28_O_I_100/collision_client/Gun_01.model</collisionModelClient></hitTester><emblemSlots><insigniaOnGun><rayStart>-0.000087 0.00442479 0.590014</rayStart><rayEnd>0.0328831 0.010715 0.590014</rayEnd><rayUp>0.136 0.136 4</rayUp><size>0.6</size><hideIfDamaged>	false	</hideIfDamaged></insigniaOnGun></emblemSlots><effects>shot_107mm</effects><animateEmblemSlots>	true	</animateEmblemSlots></_105mm_Cannon_Type92>
        <_105mm_Experimental_Tank_Gun>shared<maxAmmo>	100	</maxAmmo><unlocks><vehicle>J27_O_I_120<cost>	110200	</cost></vehicle></unlocks><armor><armor_1>	200	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>	150	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><armor_3>	70	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_3><armor_4>	70	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_4><gun>	40	</gun></armor><pitchLimits><minPitch>0 -20 1 -20</minPitch><maxPitch>0 10 0.0166667 10 0.0194444 9 0.0222222 8.8 0.025 8.8 0.0277778 9.5 0.0416667 9.5 0.0444444 10 0.95 10 0.952778 9.5 0.975 9 0.977778 8.8 0.980556 9 0.983333 10 1 10</maxPitch></pitchLimits><invisibilityFactorAtShot>0.209</invisibilityFactorAtShot><shotDispersionRadius>0.42</shotDispersionRadius><reloadTime>	12	</reloadTime><shotDispersionFactors><turretRotation>0.14</turretRotation><afterShot>3.0</afterShot><whileGunDamaged>2.0</whileGunDamaged></shotDispersionFactors><aimingTime>3.3</aimingTime><models><undamaged>vehicles/japan/J28_O_I_100/normal/lod0/Gun_02.model</undamaged><destroyed>vehicles/japan/J28_O_I_100/crash/lod0/Gun_02.model</destroyed><exploded>vehicles/japan/J28_O_I_100/crash/lod0/Gun_02.model</exploded></models><hitTester><collisionModelServer>vehicles/japan/J28_O_I_100/collision/Gun_02.model</collisionModelServer><collisionModelClient>vehicles/japan/J28_O_I_100/collision_client/Gun_02.model</collisionModelClient></hitTester><emblemSlots><insigniaOnGun><rayStart>-0.000160329 0.00453851 1.55007</rayStart><rayEnd>0.0223676 -0.0277636 1.54059</rayEnd><rayUp>0.137 0.113 4</rayUp><size>0.5</size><hideIfDamaged>	false	</hideIfDamaged></insigniaOnGun></emblemSlots><effects>shot_107mm_long</effects><animateEmblemSlots>	true	</animateEmblemSlots></_105mm_Experimental_Tank_Gun>
        <_150mm_Howitzer_Type96>shared<maxAmmo>	60	</maxAmmo><armor><armor_1>	200	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>	35	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><armor_3>	70	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_3><armor_4>	70	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_4><gun>	60	</gun></armor><pitchLimits><minPitch>0 -20 1 -20</minPitch><maxPitch>0 10 0.00277778 10 0.00416667 7 0.00555556 6 0.00833333 6 0.0111111 5 0.0472222 5 0.05 6 0.0722222 6 0.0777778 7 0.0805556 8 0.0833333 10 0.916667 10 0.919444 7 0.927778 6 0.944444 6 0.947222 5 0.963889 5 0.966667 6 0.994444 6 0.997222 10 1 10</maxPitch></pitchLimits><invisibilityFactorAtShot>0.15</invisibilityFactorAtShot><shotDispersionRadius>0.56</shotDispersionRadius><reloadTime>	23	</reloadTime><shotDispersionFactors><turretRotation>0.16</turretRotation><afterShot>4.0</afterShot><whileGunDamaged>2.0</whileGunDamaged></shotDispersionFactors><aimingTime>3.5</aimingTime><models><undamaged>vehicles/japan/J28_O_I_100/normal/lod0/Gun_03.model</undamaged><destroyed>vehicles/japan/J28_O_I_100/crash/lod0/Gun_03.model</destroyed><exploded>vehicles/japan/J28_O_I_100/crash/lod0/Gun_03.model</exploded></models><hitTester><collisionModelServer>vehicles/japan/J28_O_I_100/collision/Gun_03.model</collisionModelServer><collisionModelClient>vehicles/japan/J28_O_I_100/collision_client/Gun_03.model</collisionModelClient></hitTester><emblemSlots><insigniaOnGun><rayStart>0.000190563 0.00446696 0.696467</rayStart><rayEnd>0.0814316 0.00891253 0.679069</rayEnd><rayUp>0.208 0.158 4</rayUp><size>0.55</size><hideIfDamaged>	false	</hideIfDamaged></insigniaOnGun></emblemSlots><animateEmblemSlots>	true	</animateEmblemSlots></_150mm_Howitzer_Type96>
      </guns>
      <models>
        <undamaged>vehicles/japan/J28_O_I_100/normal/lod0/Turret_01.model</undamaged>
        <destroyed>vehicles/japan/J28_O_I_100/crash/lod0/Turret_01.model</destroyed>
        <exploded>vehicles/japan/J28_O_I_100/crash/lod0/Turret_01.model</exploded>
      </models>
      <hitTester>
        <collisionModelServer>vehicles/japan/J28_O_I_100/collision/Turret_01.model</collisionModelServer>
        <collisionModelClient>vehicles/japan/J28_O_I_100/collision_client/Turret_01.model</collisionModelClient>
      </hitTester>
      <gunPosition>-0.006047 0.680627 1.3452</gunPosition>
      <emblemSlots>
        <player>
          <rayStart>-1.03584 0.591393 0.839715</rayStart>
          <rayEnd>	-0.879256 0.555558 0.720565	</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.3</size>
          <hideIfDamaged>	false	</hideIfDamaged>
        </player>
        <player>
          <rayStart>1.03584 0.591393 0.839715</rayStart>
          <rayEnd>	0.879256 0.555558 0.720565	</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.3</size>
          <hideIfDamaged>	false	</hideIfDamaged>
          <isMirrored>	true	</isMirrored>
        </player>
        <inscription>
          <rayStart>-0.944593 0.596102 -1.25047</rayStart>
          <rayEnd>-0.856099 0.577349 -1.20784</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.8</size>
          <hideIfDamaged>	false	</hideIfDamaged>
        </inscription>
        <inscription>
          <rayStart>0.944593 0.596102 -1.25047</rayStart>
          <rayEnd>0.856099 0.577349 -1.20784</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.8</size>
          <hideIfDamaged>	false	</hideIfDamaged>
        </inscription>
      </emblemSlots>
      <showEmblemsOnGun>	false	</showEmblemsOnGun>
      <wwturretRotatorSoundManual>tur_mech_trav</wwturretRotatorSoundManual>
      <physicsShape>0.974 -0.099 1.015 0.000 0.805 -0.029 0.706 0.606 0.428 0.500 0.157 0.500 0.117 0.668 0.000</physicsShape>
    </Turret_1_J28_O_I_100>
  </turrets0>
  <engines>
    <_Type98_V12_x2_1100>shared<unlocks><engine>_Type98_V12_x2_1200<cost>	27500	</cost></engine></unlocks></_Type98_V12_x2_1100>
    <_Type98_V12_x2_1200>shared</_Type98_V12_x2_1200>
  </engines>
  <fuelTanks>
    <Large>shared</Large>
  </fuelTanks>
  <radios>
    <_Type94_Hei>shared<unlocks><radio>_Type96_Bo<cost>	1400	</cost></radio></unlocks></_Type94_Hei>
    <_Type96_Bo>shared<unlocks><radio>_Type3_Otsu<cost>	4000	</cost></radio></unlocks></_Type96_Bo>
    <_Type3_Otsu>shared</_Type3_Otsu>
  </radios>
  <physics>
    <detailed>
      <engines>
        <_Type98_V12_x2_1100>
          <smplEnginePower>1163.009</smplEnginePower>
        </_Type98_V12_x2_1100>
        <_Type98_V12_x2_1200>
          <smplEnginePower>1268.737</smplEnginePower>
        </_Type98_V12_x2_1200>
      </engines>
      <chassis>
        <Chassis_J28_O_I_100>
          <grounds>
            <ground>
              <medium>
                <rollingFriction>0.1127</rollingFriction>
              </medium>
            </ground>
            <sand>
              <medium>
                <rollingFriction>0.1127</rollingFriction>
              </medium>
            </sand>
            <wood>
              <medium>
                <rollingFriction>0.1127</rollingFriction>
              </medium>
            </wood>
            <snow>
              <medium>
                <rollingFriction>0.1127</rollingFriction>
              </medium>
            </snow>
            <stone>
              <medium>
                <rollingFriction>0.1127</rollingFriction>
              </medium>
            </stone>
            <metal>
              <medium>
                <rollingFriction>0.1127</rollingFriction>
              </medium>
            </metal>
          </grounds>
        </Chassis_J28_O_I_100>
        <Chassis_J28_O_I_100_2>
          <grounds>
            <ground>
              <medium>
                <rollingFriction>0.10465</rollingFriction>
              </medium>
            </ground>
            <sand>
              <medium>
                <rollingFriction>0.10465</rollingFriction>
              </medium>
            </sand>
            <wood>
              <medium>
                <rollingFriction>0.10465</rollingFriction>
              </medium>
            </wood>
            <snow>
              <medium>
                <rollingFriction>0.10465</rollingFriction>
              </medium>
            </snow>
            <stone>
              <medium>
                <rollingFriction>0.10465</rollingFriction>
              </medium>
            </stone>
            <metal>
              <medium>
                <rollingFriction>0.10465</rollingFriction>
              </medium>
            </metal>
          </grounds>
        </Chassis_J28_O_I_100_2>
      </chassis>
    </detailed>
  </physics>
  <clientAdjustmentFactors>
    <armour>0.957480026</armour>
  </clientAdjustmentFactors>
  <effects>
    <collision>
    </collision>
    <damagedStateGroup>large</damagedStateGroup>
  </effects>
  <emblems>
    <default>japanese_sun</default>
    <lodDist>MEDIUM</lodDist>
    <alpha>0.88</alpha>
  </emblems>
  <horns>
    <priceFactor>	1	</priceFactor>
    <distanceFactor>	1	</distanceFactor>
    <volumeFactor>	1	</volumeFactor>
  </horns>
</j28_o_i_100.xml>