<a11_t29.xml>
  <crew>
    <commander>
    </commander>
    <gunner>
    </gunner>
    <driver>
    </driver>
    <radioman>
    </radioman>
    <loader>
    </loader>
    <loader>
    </loader>
  </crew>
  <speedLimits>
    <forward>	35	</forward>
    <backward>	12	</backward>
  </speedLimits>
  <invisibility>
    <moving>0.042</moving>
    <still>0.084</still>
    <camouflageBonus>0.02</camouflageBonus>
    <camouflageNetBonus>0.05</camouflageNetBonus>
    <firePenalty>0.126</firePenalty>
  </invisibility>
  <repairCost>5.687</repairCost>
  <crewXpFactor>1.0</crewXpFactor>
  <camouflage>
    <priceFactor>1.4</priceFactor>
    <tiling>1 1 0 0</tiling>
    <exclusionMask>
    </exclusionMask>
  </camouflage>
  <hull>
    <armor>
      <armor_1>	102	</armor_1>
      <armor_2>	70	</armor_2>
      <armor_3>	76	</armor_3>
      <armor_4>	51	</armor_4>
      <armor_5>	51	</armor_5>
      <armor_6>	38	</armor_6>
      <armor_7>	25	</armor_7>
      <armor_8>	0	</armor_8>
      <armor_9>	19	</armor_9>
      <armor_10>	30	</armor_10>
      <armor_12>	38	</armor_12>
      <armor_16>	122	</armor_16>
    </armor>
    <primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
    <weight>	40550	</weight>
    <maxHealth>	920	</maxHealth>
    <ammoBayHealth>
      <maxHealth>	220	</maxHealth>
      <maxRegenHealth>	150	</maxRegenHealth>
      <repairCost>1.0</repairCost>
    </ammoBayHealth>
    <models>
      <undamaged>vehicles/american/A11_T29/normal/lod0/Hull.model</undamaged>
      <destroyed>vehicles/american/A11_T29/crash/lod0/Hull.model</destroyed>
      <exploded>vehicles/american/A11_T29/crash/lod0/Hull.model</exploded>
    </models>
    <swinging>
      <lodDist>FAR</lodDist>
      <pitchParams>0.10 38.00 0.34 1.00 0.04 0.27</pitchParams>
      <rollParams>1.00 0.26 38.00 0.34 1.00 0.04 0.27</rollParams>
      <sensitivityToImpulse>0.2</sensitivityToImpulse>
    </swinging>
    <exhaust>
      <pixie>gas_large</pixie>
      <nodes>HP_Track_Exhaus_1 HP_Track_Exhaus_2</nodes>
    </exhaust>
    <turretPositions>
      <turret>0.000000 0.586407 0.62212</turret>
    </turretPositions>
    <hitTester>
      <collisionModelServer>vehicles/american/A11_T29/collision/Hull.model</collisionModelServer>
      <collisionModelClient>vehicles/american/A11_T29/collision_client/Hull.model</collisionModelClient>
    </hitTester>
    <emblemSlots>
      <clan>
        <rayStart>-0.00646259 0.60478 2.46573</rayStart>
        <rayEnd>0.00155307 0.44441 2.3465</rayEnd>
        <rayUp>0.000000 0.000000 -1</rayUp>
        <size>0.32</size>
        <hideIfDamaged>	true	</hideIfDamaged>
      </clan>
    </emblemSlots>
    <hangarShadowTexture>vehicles/american/A11_T29/T29_HangarShadowMap.dds</hangarShadowTexture>
    <camouflage>
      <tiling>1 1 0.27 0.000000</tiling>
    </camouflage>
  </hull>
  <chassis>
    <T84E1>
      <userString>#usa_vehicles:T84E1</userString>
      <tags>
      </tags>
      <level>	6	</level>
      <price>13400.0</price>
      <unlocks>
        <chassis>T84E3<cost>	9800	</cost></chassis>
      </unlocks>
      <armor>
        <leftTrack>	20	</leftTrack>
        <rightTrack>	20	</rightTrack>
      </armor>
      <weight>	11500	</weight>
      <maxLoad>	63500	</maxLoad>
      <terrainResistance>1.1 1.9 2.6</terrainResistance>
      <brakeForce>	34500	</brakeForce>
      <rotationIsAroundCenter>	true	</rotationIsAroundCenter>
      <rotationSpeed>	20	</rotationSpeed>
      <shotDispersionFactors>
        <vehicleMovement>0.24</vehicleMovement>
        <vehicleRotation>0.24</vehicleRotation>
      </shotDispersionFactors>
      <bulkHealthFactor>3.0</bulkHealthFactor>
      <maxHealth>	170	</maxHealth>
      <maxRegenHealth>	130	</maxRegenHealth>
      <repairCost>5.0</repairCost>
      <models>
        <undamaged>vehicles/american/A11_T29/normal/lod0/Chassis.model</undamaged>
        <destroyed>vehicles/american/A11_T29/crash/lod0/Chassis.model</destroyed>
        <exploded>vehicles/american/A11_T29/crash/lod0/Chassis.model</exploded>
      </models>
      <traces>
        <lodDist>FAR</lodDist>
        <bufferPrefs>largeTank</bufferPrefs>
        <textureSet>usa_03</textureSet>
        <size>0.5 0.76</size>
      </traces>
      <tracks>
        <lodDist>MEDIUM_TRACK</lodDist>
        <leftMaterial>track_mat_L_skinned</leftMaterial>
        <rightMaterial>track_mat_R_skinned</rightMaterial>
        <textureScale>	-2	</textureScale>
      </tracks>
      <wheels>
        <lodDist>MEDIUM</lodDist>
        <group>
          <isLeft>	true	</isLeft>
          <template>W_L</template>
          <radius>0.34519</radius>
          <startIndex>	0	</startIndex>
          <count>	8	</count>
        </group>
        <group>
          <isLeft>	false	</isLeft>
          <template>W_R</template>
          <radius>0.34519</radius>
          <startIndex>	0	</startIndex>
          <count>	8	</count>
        </group>
        <wheel>
          <isLeft>	true	</isLeft>
          <isLeading>	true	</isLeading>
          <name>WD_L0</name>
          <radius>	0.342708	</radius>
          <syncAngle>	24	</syncAngle>
        </wheel>
        <group>
          <isLeft>	true	</isLeft>
          <template>WD_L</template>
          <radius>	0.173059	</radius>
          <startIndex>	1	</startIndex>
          <count>	7	</count>
        </group>
        <wheel>
          <isLeft>	true	</isLeft>
          <isLeading>	true	</isLeading>
          <name>WD_L8</name>
          <radius>	0.420543	</radius>
          <syncAngle>	24	</syncAngle>
        </wheel>
        <wheel>
          <isLeft>	false	</isLeft>
          <isLeading>	true	</isLeading>
          <name>WD_R0</name>
          <radius>	0.342708	</radius>
          <syncAngle>	24	</syncAngle>
        </wheel>
        <group>
          <isLeft>	false	</isLeft>
          <template>WD_R</template>
          <radius>	0.173059	</radius>
          <startIndex>	1	</startIndex>
          <count>	7	</count>
        </group>
        <wheel>
          <isLeft>	false	</isLeft>
          <isLeading>	true	</isLeading>
          <name>WD_R8</name>
          <radius>	0.420543	</radius>
          <syncAngle>	24	</syncAngle>
        </wheel>
      </wheels>
      <drivingWheels>WD_L0 WD_L8</drivingWheels>
      <effects>
        <lodDist>MEDIUM</lodDist>
        <dust>largeTankDust</dust>
        <mud>	largeTankMud	</mud>
      </effects>
      <wwsoundPC>treads_type_pc</wwsoundPC>
      <wwsoundNPC>trds_chf_npc</wwsoundNPC>
      <hullPosition>0.000000 1.11959 0.000000</hullPosition>
      <hitTester>
        <collisionModelServer>vehicles/american/A11_T29/collision/Chassis.model</collisionModelServer>
        <collisionModelClient>vehicles/american/A11_T29/collision_client/Chassis.model</collisionModelClient>
      </hitTester>
      <topRightCarryingPoint>1.47813 2.66262</topRightCarryingPoint>
      <maxClimbAngle>	25	</maxClimbAngle>
      <navmeshGirth>6.0</navmeshGirth>
      <AODecals>
        <decal>
          <transform>
            <row0>	4.824150 0.000000 0.000000	</row0>
            <row1>	0.000000 1.548220 0.000000	</row1>
            <row2>	0.000000 0.000000 10.442900	</row2>
            <row3>	0.000000 0.000000 0.000000	</row3>
          </transform>
        </decal>
      </AODecals>
      <groundNodes>
        <group>
          <template>Track_L</template>
          <startIndex>	0	</startIndex>
          <count>	8	</count>
          <isLeft>	true	</isLeft>
          <minOffset>-0.0737705</minOffset>
          <maxOffset>0.0737705</maxOffset>
        </group>
        <group>
          <template>Track_R</template>
          <startIndex>	0	</startIndex>
          <count>	8	</count>
          <isLeft>	false	</isLeft>
          <minOffset>-0.0737705</minOffset>
          <maxOffset>0.0737705</maxOffset>
        </group>
      </groundNodes>
      <splineDesc>
        <segmentModelLeft>vehicles/american/A11_T29/track/left_01.model</segmentModelLeft>
        <segmentModelRight>vehicles/american/A11_T29/track/right_01.model</segmentModelRight>
        <segment2ModelLeft>vehicles/american/A11_T29/track/left_02.model</segment2ModelLeft>
        <segment2ModelRight>vehicles/american/A11_T29/track/right_02.model</segment2ModelRight>
        <left>vehicles/american/A11_T29/track/left.track</left>
        <right>vehicles/american/A11_T29/track/right.track</right>
        <segmentLength>0.13</segmentLength>
        <segmentOffset>0.058</segmentOffset>
        <segment2Offset>0.073</segment2Offset>
        <lodDist>MEDIUM</lodDist>
        <atlas>
          <UTiles>	1	</UTiles>
          <VTiles>	1	</VTiles>
        </atlas>
      </splineDesc>
      <trackNodes>
        <enable>	true	</enable>
        <linkBones>	false	</linkBones>
        <maxAmplitude>0.1</maxAmplitude>
        <maxOffset>0.1</maxOffset>
        <gravity>-9.8</gravity>
        <elasticity>	1248	</elasticity>
        <damping>	2	</damping>
        <forwardElastK>	1	</forwardElastK>
        <backwardElastK>	1	</backwardElastK>
        <offset>	0.000000	</offset>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R0</name>
          <offset>-0.036</offset>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R1</name>
          <forwardElastK>0.9</forwardElastK>
          <backwardElastK>1.37</backwardElastK>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R2</name>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R3</name>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R4</name>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R5</name>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R6</name>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R7</name>
          <offset>-0.048</offset>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L0</name>
          <offset>-0.036</offset>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L1</name>
          <forwardElastK>0.9</forwardElastK>
          <backwardElastK>1.37</backwardElastK>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L2</name>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L3</name>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L4</name>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L5</name>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L6</name>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L7</name>
          <offset>-0.048</offset>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VD_L0</name>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VD_R0</name>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VD_L1</name>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VD_R1</name>
        </node>
      </trackNodes>
      <trackThickness>0.0012</trackThickness>
    </T84E1>
    <T84E3>
      <userString>#usa_vehicles:T84E3</userString>
      <tags>
      </tags>
      <level>	7	</level>
      <price>	22000	</price>
      <armor>
        <leftTrack>	20	</leftTrack>
        <rightTrack>	20	</rightTrack>
      </armor>
      <weight>	11500	</weight>
      <maxLoad>	66800	</maxLoad>
      <terrainResistance>1.1 1.5 2.6</terrainResistance>
      <brakeForce>	34500	</brakeForce>
      <rotationIsAroundCenter>	true	</rotationIsAroundCenter>
      <rotationSpeed>	25	</rotationSpeed>
      <shotDispersionFactors>
        <vehicleMovement>0.22</vehicleMovement>
        <vehicleRotation>0.22</vehicleRotation>
      </shotDispersionFactors>
      <bulkHealthFactor>3.0</bulkHealthFactor>
      <maxHealth>	190	</maxHealth>
      <maxRegenHealth>	145	</maxRegenHealth>
      <repairCost>5.0</repairCost>
      <models>
        <undamaged>vehicles/american/A11_T29/normal/lod0/Chassis.model</undamaged>
        <destroyed>vehicles/american/A11_T29/crash/lod0/Chassis.model</destroyed>
        <exploded>vehicles/american/A11_T29/crash/lod0/Chassis.model</exploded>
      </models>
      <traces>
        <lodDist>FAR</lodDist>
        <bufferPrefs>largeTank</bufferPrefs>
        <textureSet>usa_03</textureSet>
        <size>0.5 0.76</size>
      </traces>
      <tracks>
        <lodDist>MEDIUM_TRACK</lodDist>
        <leftMaterial>track_mat_L_skinned</leftMaterial>
        <rightMaterial>track_mat_R_skinned</rightMaterial>
        <textureScale>	-2	</textureScale>
      </tracks>
      <wheels>
        <lodDist>MEDIUM</lodDist>
        <group>
          <isLeft>	true	</isLeft>
          <template>W_L</template>
          <radius>0.34519</radius>
          <startIndex>	0	</startIndex>
          <count>	8	</count>
        </group>
        <group>
          <isLeft>	false	</isLeft>
          <template>W_R</template>
          <radius>0.34519</radius>
          <startIndex>	0	</startIndex>
          <count>	8	</count>
        </group>
        <wheel>
          <isLeft>	true	</isLeft>
          <isLeading>	true	</isLeading>
          <name>WD_L0</name>
          <radius>	0.342708	</radius>
          <syncAngle>	24	</syncAngle>
        </wheel>
        <group>
          <isLeft>	true	</isLeft>
          <template>WD_L</template>
          <radius>	0.173059	</radius>
          <startIndex>	1	</startIndex>
          <count>	7	</count>
        </group>
        <wheel>
          <isLeft>	true	</isLeft>
          <isLeading>	true	</isLeading>
          <name>WD_L8</name>
          <radius>	0.420543	</radius>
          <syncAngle>	24	</syncAngle>
        </wheel>
        <wheel>
          <isLeft>	false	</isLeft>
          <isLeading>	true	</isLeading>
          <name>WD_R0</name>
          <radius>	0.342708	</radius>
          <syncAngle>	24	</syncAngle>
        </wheel>
        <group>
          <isLeft>	false	</isLeft>
          <template>WD_R</template>
          <radius>	0.173059	</radius>
          <startIndex>	1	</startIndex>
          <count>	7	</count>
        </group>
        <wheel>
          <isLeft>	false	</isLeft>
          <isLeading>	true	</isLeading>
          <name>WD_R8</name>
          <radius>	0.420543	</radius>
          <syncAngle>	24	</syncAngle>
        </wheel>
      </wheels>
      <drivingWheels>WD_L0 WD_L8</drivingWheels>
      <effects>
        <lodDist>MEDIUM</lodDist>
        <dust>largeTankDust</dust>
        <mud>	largeTankMud	</mud>
      </effects>
      <wwsoundPC>treads_type_pc</wwsoundPC>
      <wwsoundNPC>trds_chf_npc</wwsoundNPC>
      <hullPosition>0.000000 1.11959 0.000000</hullPosition>
      <hitTester>
        <collisionModelServer>vehicles/american/A11_T29/collision/Chassis.model</collisionModelServer>
        <collisionModelClient>vehicles/american/A11_T29/collision_client/Chassis.model</collisionModelClient>
      </hitTester>
      <topRightCarryingPoint>1.47813 2.66262</topRightCarryingPoint>
      <maxClimbAngle>	25	</maxClimbAngle>
      <navmeshGirth>6.0</navmeshGirth>
      <AODecals>
        <decal>
          <transform>
            <row0>	4.821720 0.000000 0.000000	</row0>
            <row1>	0.000000 1.548230 0.000000	</row1>
            <row2>	0.000000 0.000000 10.442900	</row2>
            <row3>	0.000000 0.000000 0.000000	</row3>
          </transform>
        </decal>
      </AODecals>
      <groundNodes>
        <group>
          <template>Track_L</template>
          <startIndex>	0	</startIndex>
          <count>	8	</count>
          <isLeft>	true	</isLeft>
          <minOffset>-0.0737705</minOffset>
          <maxOffset>0.0737705</maxOffset>
        </group>
        <group>
          <template>Track_R</template>
          <startIndex>	0	</startIndex>
          <count>	8	</count>
          <isLeft>	false	</isLeft>
          <minOffset>-0.0737705</minOffset>
          <maxOffset>0.0737705</maxOffset>
        </group>
      </groundNodes>
      <splineDesc>
        <segmentModelLeft>vehicles/american/A11_T29/track/left_01.model</segmentModelLeft>
        <segmentModelRight>vehicles/american/A11_T29/track/right_01.model</segmentModelRight>
        <segment2ModelLeft>vehicles/american/A11_T29/track/left_02.model</segment2ModelLeft>
        <segment2ModelRight>vehicles/american/A11_T29/track/right_02.model</segment2ModelRight>
        <left>vehicles/american/A11_T29/track/left.track</left>
        <right>vehicles/american/A11_T29/track/right.track</right>
        <segmentLength>0.13</segmentLength>
        <segmentOffset>0.058</segmentOffset>
        <segment2Offset>0.073</segment2Offset>
        <lodDist>MEDIUM</lodDist>
        <atlas>
          <UTiles>	1	</UTiles>
          <VTiles>	1	</VTiles>
        </atlas>
      </splineDesc>
      <trackNodes>
        <enable>	true	</enable>
        <linkBones>	false	</linkBones>
        <maxAmplitude>0.1</maxAmplitude>
        <maxOffset>0.1</maxOffset>
        <gravity>-9.8</gravity>
        <elasticity>	1248	</elasticity>
        <damping>	2	</damping>
        <forwardElastK>	1	</forwardElastK>
        <backwardElastK>	1	</backwardElastK>
        <offset>	0.000000	</offset>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R0</name>
          <offset>-0.036</offset>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R1</name>
          <forwardElastK>0.9</forwardElastK>
          <backwardElastK>1.37</backwardElastK>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R2</name>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R3</name>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R4</name>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R5</name>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R6</name>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VT_R7</name>
          <offset>-0.048</offset>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L0</name>
          <offset>-0.036</offset>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L1</name>
          <forwardElastK>0.9</forwardElastK>
          <backwardElastK>1.37</backwardElastK>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L2</name>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L3</name>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L4</name>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L5</name>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L6</name>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VT_L7</name>
          <offset>-0.048</offset>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VD_L0</name>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VD_R0</name>
        </node>
        <node>
          <isLeft>	true	</isLeft>
          <name>Track_VD_L1</name>
        </node>
        <node>
          <isLeft>	false	</isLeft>
          <name>Track_VD_R1</name>
        </node>
      </trackNodes>
      <trackThickness>0.0012</trackThickness>
    </T84E3>
  </chassis>
  <turrets0>
    <T123>
      <userString>#usa_vehicles:T123</userString>
      <tags>
      </tags>
      <level>	6	</level>
      <price>15200.0</price>
      <armor>
        <armor_1>	178	</armor_1>
        <armor_2>203.2</armor_2>
        <armor_3>	127	</armor_3>
        <armor_4>	102	</armor_4>
        <armor_5>	178	</armor_5>
        <armor_6>	38	</armor_6>
        <armor_7>	127	</armor_7>
        <armor_8>	0	</armor_8>
        <armor_9>	51	</armor_9>
        <armor_10>	38	</armor_10>
        <armor_11>228.6</armor_11>
        <armor_12>203.2</armor_12>
        <armor_13>139.7</armor_13>
        <armor_14>228.6</armor_14>
        <armor_15>215.9</armor_15>
        <armor_16>279.4</armor_16>
      </armor>
      <primaryArmor>armor_16 armor_3 armor_4</primaryArmor>
      <weight>	8400	</weight>
      <maxHealth>	230	</maxHealth>
      <rotationSpeed>	26	</rotationSpeed>
      <turretRotatorHealth>
        <maxHealth>	140	</maxHealth>
        <maxRegenHealth>	70	</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </turretRotatorHealth>
      <circularVisionRadius>	350	</circularVisionRadius>
      <surveyingDeviceHealth>
        <maxHealth>	90	</maxHealth>
        <maxRegenHealth>	45	</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </surveyingDeviceHealth>
      <guns>
        <_76mm_Gun_M1A2>shared<maxAmmo>	126	</maxAmmo><reloadTime>3.6</reloadTime><pitchLimits><minPitch>0 -15 1 -15</minPitch><maxPitch>0 10 0.366894 10 0.415762 10 0.430556 8.5 0.448591 5 0.468028 6.5 0.536874 6.5 0.551494 5 0.569444 10 0.633106 10 1 10</maxPitch></pitchLimits><unlocks><gun>_90mm_Gun_M3<cost>	14000	</cost></gun></unlocks><armor><armor_1>	279	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>	203	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><armor_4>	0	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_4><gun>	20	</gun></armor><aimingTime>2.3</aimingTime><invisibilityFactorAtShot>0.247</invisibilityFactorAtShot><models><undamaged>vehicles/american/A11_T29/normal/lod0/Gun_01.model</undamaged><destroyed>vehicles/american/A11_T29/crash/lod0/Gun_01.model</destroyed><exploded>vehicles/american/A11_T29/crash/lod0/Gun_01.model</exploded></models><hitTester><collisionModelServer>vehicles/american/A11_T29/collision/Gun_01.model</collisionModelServer><collisionModelClient>vehicles/american/A11_T29/collision_client/Gun_01.model</collisionModelClient></hitTester><emblemSlots><insigniaOnGun><rayStart>0.00417439 0.00231851 1.68174</rayStart><rayEnd>-0.129664 -0.0676164 1.67605</rayEnd><rayUp>0.082 0.076 4</rayUp><size>0.45</size><hideIfDamaged>	false	</hideIfDamaged></insigniaOnGun></emblemSlots><animateEmblemSlots>	true	</animateEmblemSlots><camouflage><tiling>0.31 0.31 0.000000 0.000000</tiling></camouflage></_76mm_Gun_M1A2>
        <_90mm_Gun_M3>shared<maxAmmo>	73	</maxAmmo><reloadTime>7.6</reloadTime><pitchLimits><minPitch>0 -15 1 -15</minPitch><maxPitch>0 10 0.366894 10 0.415762 10 0.430556 8.5 0.448591 5 0.468028 7.5 0.536874 7.5 0.551494 5 0.569444 10 0.633106 10 1 10</maxPitch></pitchLimits><unlocks><gun>_105mm_Gun_T5E1<cost>	18100	</cost></gun><turret>	T136	<cost>	12100	</cost></turret></unlocks><armor><armor_1>	279	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>	203	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><armor_4>	0	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_4><gun>	35	</gun></armor><shotDispersionRadius>0.38</shotDispersionRadius><aimingTime>2.3</aimingTime><invisibilityFactorAtShot>0.238</invisibilityFactorAtShot><models><undamaged>vehicles/american/A11_T29/normal/lod0/Gun_02.model</undamaged><destroyed>vehicles/american/A11_T29/crash/lod0/Gun_02.model</destroyed><exploded>vehicles/american/A11_T29/crash/lod0/Gun_02.model</exploded></models><hitTester><collisionModelServer>vehicles/american/A11_T29/collision/Gun_02.model</collisionModelServer><collisionModelClient>vehicles/american/A11_T29/collision_client/Gun_02.model</collisionModelClient></hitTester><emblemSlots><insigniaOnGun><rayStart>0.00427162 0.00231856 2.08766</rayStart><rayEnd>-0.127448 -0.0289215 2.08663</rayEnd><rayUp>0.08 0.079 4</rayUp><size>0.5</size><hideIfDamaged>	false	</hideIfDamaged></insigniaOnGun></emblemSlots><animateEmblemSlots>	true	</animateEmblemSlots><camouflage><tiling>0.715 0.715 0.05 0.000000</tiling></camouflage></_90mm_Gun_M3>
        <_105mm_Gun_T5E1>shared<maxAmmo>	63	</maxAmmo><reloadTime>13.7</reloadTime><pitchLimits><minPitch>0 -15 1 -15</minPitch><maxPitch>0 10 0.366894 10 0.415762 10 0.430556 7 0.435367 7 0.448591 5 0.468028 7 0.536874 7 0.551494 5 0.569303 7 0.569444 7 0.59711 10 0.633106 10 1 10</maxPitch></pitchLimits><shotDispersionFactors><turretRotation>0.18</turretRotation><afterShot>4.0</afterShot><whileGunDamaged>2.0</whileGunDamaged></shotDispersionFactors><armor><armor_1>	279	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>	203	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><armor_4>	0	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_4><gun>	45	</gun></armor><shotDispersionRadius>0.42</shotDispersionRadius><aimingTime>2.3</aimingTime><invisibilityFactorAtShot>0.209</invisibilityFactorAtShot><models><undamaged>vehicles/american/A11_T29/normal/lod0/Gun_03.model</undamaged><destroyed>vehicles/american/A11_T29/crash/lod0/Gun_03.model</destroyed><exploded>vehicles/american/A11_T29/crash/lod0/Gun_03.model</exploded></models><hitTester><collisionModelServer>vehicles/american/A11_T29/collision/Gun_03.model</collisionModelServer><collisionModelClient>vehicles/american/A11_T29/collision_client/Gun_03.model</collisionModelClient></hitTester><emblemSlots><insigniaOnGun><rayStart>0.00424437 -0.000601998 2.93833</rayStart><rayEnd>-0.0792434 -0.0789447 2.93447</rayEnd><rayUp>0.122 0.114 4</rayUp><size>0.6</size><hideIfDamaged>	false	</hideIfDamaged></insigniaOnGun></emblemSlots><animateEmblemSlots>	true	</animateEmblemSlots><camouflage><tiling>0.415 0.415 0.000000 0.000000</tiling></camouflage></_105mm_Gun_T5E1>
      </guns>
      <models>
        <undamaged>vehicles/american/A11_T29/normal/lod0/Turret_01.model</undamaged>
        <destroyed>vehicles/american/A11_T29/crash/lod0/Turret_01.model</destroyed>
        <exploded>vehicles/american/A11_T29/crash/lod0/Turret_01.model</exploded>
      </models>
      <hitTester>
        <collisionModelServer>vehicles/american/A11_T29/collision/Turret_01.model</collisionModelServer>
        <collisionModelClient>vehicles/american/A11_T29/collision_client/Turret_01.model</collisionModelClient>
      </hitTester>
      <gunPosition>0.000000 0.474 1.2516</gunPosition>
      <emblemSlots>
        <inscription>
          <rayStart>-1.421 0.670279 -0.0873598</rayStart>
          <rayEnd>-1.02409 0.63121 -0.0567874</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.78</size>
          <hideIfDamaged>	true	</hideIfDamaged>
        </inscription>
        <player>
          <rayStart>-1.2178 0.839884 -1.14395</rayStart>
          <rayEnd>-1.02063 0.81657 -1.11985</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.32</size>
          <hideIfDamaged>	true	</hideIfDamaged>
        </player>
        <player>
          <rayStart>1.20406 0.810549 -1.18699</rayStart>
          <rayEnd>1.00643 0.791516 -1.16287</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.32</size>
          <hideIfDamaged>	false	</hideIfDamaged>
          <isMirrored>	true	</isMirrored>
        </player>
      </emblemSlots>
      <showEmblemsOnGun>	false	</showEmblemsOnGun>
      <physicsShape>0.940 -0.081 1.000 0.000 0.905 0.011 0.802 0.687 0.401 0.500 0.074 0.500 0.030 0.100 0.236</physicsShape>
      <wwturretRotatorSoundManual>tur_mech_trav</wwturretRotatorSoundManual>
      <camouflage>
        <tiling>0.505 0.505 0.08 0.000000</tiling>
      </camouflage>
    </T123>
    <T136>
      <userString>#usa_vehicles:T136</userString>
      <tags>
      </tags>
      <level>	7	</level>
      <price>	25500	</price>
      <unlocks>
        <vehicle>A12_T32<cost>	100000	</cost></vehicle>
      </unlocks>
      <armor>
        <armor_1>	178	</armor_1>
        <armor_2>203.2</armor_2>
        <armor_3>	127	</armor_3>
        <armor_4>	102	</armor_4>
        <armor_5>	178	</armor_5>
        <armor_6>	38	</armor_6>
        <armor_7>279.4</armor_7>
        <armor_8>	0	</armor_8>
        <armor_9>	51	</armor_9>
        <armor_10>	38	</armor_10>
        <armor_11>228.6</armor_11>
        <armor_12>203.2</armor_12>
        <armor_13>139.7</armor_13>
        <armor_14>228.6</armor_14>
        <armor_15>215.9</armor_15>
        <armor_16>50.8<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_16>
      </armor>
      <primaryArmor>armor_7 armor_3 armor_4</primaryArmor>
      <weight>	9100	</weight>
      <maxHealth>	330	</maxHealth>
      <rotationSpeed>	26	</rotationSpeed>
      <turretRotatorHealth>
        <maxHealth>	140	</maxHealth>
        <maxRegenHealth>	70	</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </turretRotatorHealth>
      <circularVisionRadius>	380	</circularVisionRadius>
      <surveyingDeviceHealth>
        <maxHealth>	90	</maxHealth>
        <maxRegenHealth>	45	</maxRegenHealth>
        <repairCost>1.0</repairCost>
      </surveyingDeviceHealth>
      <guns>
        <_76mm_Gun_M1A2>shared<maxAmmo>	126	</maxAmmo><reloadTime>3.6</reloadTime><pitchLimits><minPitch>0 -15 1 -15</minPitch><maxPitch>0 10 0.366894 10 0.415762 10 0.430556 8.5 0.448591 5 0.468028 6.5 0.536874 6.5 0.551494 5 0.569444 10 0.633106 10 1 10</maxPitch></pitchLimits><armor><armor_1>	279	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>	203	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><armor_4>	0	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_4><gun>	20	</gun></armor><aimingTime>2.3</aimingTime><invisibilityFactorAtShot>0.247</invisibilityFactorAtShot><models><undamaged>vehicles/american/A11_T29/normal/lod0/Gun_01.model</undamaged><destroyed>vehicles/american/A11_T29/crash/lod0/Gun_01.model</destroyed><exploded>vehicles/american/A11_T29/crash/lod0/Gun_01.model</exploded></models><hitTester><collisionModelServer>vehicles/american/A11_T29/collision/Gun_01.model</collisionModelServer><collisionModelClient>vehicles/american/A11_T29/collision_client/Gun_01.model</collisionModelClient></hitTester><emblemSlots><insigniaOnGun><rayStart>0.00417439 0.00231851 1.60909</rayStart><rayEnd>0.156875 -0.0525245 1.60313</rayEnd><rayUp>0.083 0.077 4</rayUp><size>0.5</size><hideIfDamaged>	false	</hideIfDamaged></insigniaOnGun></emblemSlots><animateEmblemSlots>	true	</animateEmblemSlots><camouflage><tiling>0.445 0.445 0.000000 0.000000</tiling></camouflage></_76mm_Gun_M1A2>
        <_90mm_Gun_M3>shared<maxAmmo>	73	</maxAmmo><reloadTime>7.6</reloadTime><pitchLimits><minPitch>0 -15 1 -15</minPitch><maxPitch>0 10 0.366894 10 0.415762 10 0.430556 8.5 0.448591 5 0.468028 7.5 0.536874 7.5 0.551494 5 0.569444 10 0.633106 10 1 10</maxPitch></pitchLimits><armor><armor_1>	279	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>	203	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><armor_4>	0	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_4><gun>	35	</gun></armor><shotDispersionRadius>0.38</shotDispersionRadius><aimingTime>2.3</aimingTime><invisibilityFactorAtShot>0.238</invisibilityFactorAtShot><models><undamaged>vehicles/american/A11_T29/normal/lod0/Gun_02.model</undamaged><destroyed>vehicles/american/A11_T29/crash/lod0/Gun_02.model</destroyed><exploded>vehicles/american/A11_T29/crash/lod0/Gun_02.model</exploded></models><hitTester><collisionModelServer>vehicles/american/A11_T29/collision/Gun_02.model</collisionModelServer><collisionModelClient>vehicles/american/A11_T29/collision_client/Gun_02.model</collisionModelClient></hitTester><emblemSlots><insigniaOnGun><rayStart>0.00427162 0.00231856 2.09002</rayStart><rayEnd>-0.423595 -0.00657762 2.08426</rayEnd><rayUp>0.08 0.079 4</rayUp><size>0.5</size><hideIfDamaged>	false	</hideIfDamaged></insigniaOnGun></emblemSlots><animateEmblemSlots>	true	</animateEmblemSlots><camouflage><tiling>0.355 0.355 0.000000 0.000000</tiling></camouflage></_90mm_Gun_M3>
        <_105mm_Gun_T5E1>shared<maxAmmo>	63	</maxAmmo><reloadTime>11.4</reloadTime><pitchLimits><minPitch>0 -15 1 -15</minPitch><maxPitch>0 10 0.366894 10 0.415762 10 0.430556 7 0.435367 7 0.448591 5 0.468028 7 0.536874 7 0.551494 5 0.569303 7 0.569444 7 0.59711 10 0.633106 10 1 10</maxPitch></pitchLimits><invisibilityFactorAtShot>0.22</invisibilityFactorAtShot><shotDispersionFactors><turretRotation>0.18</turretRotation><afterShot>4.0</afterShot><whileGunDamaged>2.0</whileGunDamaged></shotDispersionFactors><armor><armor_1>	279	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>	203	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><armor_4>	0	<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_4><gun>	45	</gun></armor><shotDispersionRadius>0.42</shotDispersionRadius><aimingTime>2.3</aimingTime><effects>shot_105mm_l52</effects><models><undamaged>vehicles/american/A11_T29/normal/lod0/Gun_06.model</undamaged><destroyed>vehicles/american/A11_T29/crash/lod0/Gun_06.model</destroyed><exploded>vehicles/american/A11_T29/crash/lod0/Gun_06.model</exploded></models><hitTester><collisionModelServer>vehicles/american/A11_T29/collision/Gun_06.model</collisionModelServer><collisionModelClient>vehicles/american/A11_T29/collision_client/Gun_06.model</collisionModelClient></hitTester><emblemSlots><insigniaOnGun><rayStart>0.00438442 0.000647241 2.83816</rayStart><rayEnd>-0.396604 -0.0118711 2.82993</rayEnd><rayUp>0.123 0.115 4</rayUp><size>0.6</size><hideIfDamaged>	false	</hideIfDamaged></insigniaOnGun></emblemSlots><animateEmblemSlots>	true	</animateEmblemSlots><camouflage><tiling>0.415 0.415 0.000000 0.000000</tiling></camouflage></_105mm_Gun_T5E1>
      </guns>
      <models>
        <undamaged>vehicles/american/A11_T29/normal/lod0/Turret_02.model</undamaged>
        <destroyed>vehicles/american/A11_T29/crash/lod0/Turret_02.model</destroyed>
        <exploded>vehicles/american/A11_T29/crash/lod0/Turret_02.model</exploded>
      </models>
      <hitTester>
        <collisionModelServer>vehicles/american/A11_T29/collision/Turret_02.model</collisionModelServer>
        <collisionModelClient>vehicles/american/A11_T29/collision_client/Turret_02.model</collisionModelClient>
      </hitTester>
      <gunPosition>0.000000 0.474 1.2516</gunPosition>
      <emblemSlots>
        <inscription>
          <rayStart>-1.32212 0.639832 -0.101644</rayStart>
          <rayEnd>-1.12366 0.620298 -0.0863577</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.78</size>
          <hideIfDamaged>	true	</hideIfDamaged>
        </inscription>
        <player>
          <rayStart>-1.09261 0.847665 -2.12518</rayStart>
          <rayEnd>-0.895027 0.828602 -2.1007</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.32</size>
          <hideIfDamaged>	false	</hideIfDamaged>
        </player>
        <player>
          <rayStart>1.35991 0.773763 -0.0702839</rayStart>
          <rayEnd>1.16065 0.756867 -0.0670421</rayEnd>
          <rayUp>0.000000 1 0.000000</rayUp>
          <size>0.32</size>
          <hideIfDamaged>	true	</hideIfDamaged>
          <isMirrored>	true	</isMirrored>
        </player>
      </emblemSlots>
      <showEmblemsOnGun>	false	</showEmblemsOnGun>
      <physicsShape>0.966 -0.081 0.995 0.000 0.938 0.028 0.802 0.409 0.514 0.500 0.074 0.500 0.030 0.100 0.236</physicsShape>
      <wwturretRotatorSoundManual>tur_mech_trav</wwturretRotatorSoundManual>
      <camouflage>
        <tiling>0.49 0.49 0.52 0.12</tiling>
      </camouflage>
    </T136>
  </turrets0>
  <engines>
    <Ford_GAC>shared<unlocks><engine>GMC_Allison_V1710-E32<cost>	12300	</cost></engine></unlocks></Ford_GAC>
    <GMC_Allison_V1710-E32>shared<unlocks><engine>Continental_AV-1790-3<cost>19000.0</cost></engine></unlocks></GMC_Allison_V1710-E32>
    <Continental_AV-1790-3>shared</Continental_AV-1790-3>
  </engines>
  <fuelTanks>
    <Large>shared</Large>
  </fuelTanks>
  <radios>
    <SCR_508>shared<unlocks><radio>SCR_528<cost>9000.0</cost></radio></unlocks></SCR_508>
    <SCR_528>shared</SCR_528>
  </radios>
  <physics>
    <detailed>
      <engines>
        <Ford_GAC>
          <smplEnginePower>761.2424</smplEnginePower>
        </Ford_GAC>
        <GMC_Allison_V1710-E32>
          <smplEnginePower>803.5337</smplEnginePower>
        </GMC_Allison_V1710-E32>
        <Continental_AV-1790-3>
          <smplEnginePower>845.8249</smplEnginePower>
        </Continental_AV-1790-3>
      </engines>
      <chassis>
        <T84E1>
          <grounds>
            <ground>
              <medium>
                <rollingFriction>0.15295</rollingFriction>
              </medium>
            </ground>
            <sand>
              <medium>
                <rollingFriction>0.15295</rollingFriction>
              </medium>
            </sand>
            <wood>
              <medium>
                <rollingFriction>0.15295</rollingFriction>
              </medium>
            </wood>
            <snow>
              <medium>
                <rollingFriction>0.15295</rollingFriction>
              </medium>
            </snow>
            <stone>
              <medium>
                <rollingFriction>0.15295</rollingFriction>
              </medium>
            </stone>
            <metal>
              <medium>
                <rollingFriction>0.15295</rollingFriction>
              </medium>
            </metal>
          </grounds>
        </T84E1>
        <T84E3>
          <grounds>
            <ground>
              <medium>
                <rollingFriction>0.12075</rollingFriction>
              </medium>
            </ground>
            <sand>
              <medium>
                <rollingFriction>0.12075</rollingFriction>
              </medium>
            </sand>
            <wood>
              <medium>
                <rollingFriction>0.12075</rollingFriction>
              </medium>
            </wood>
            <snow>
              <medium>
                <rollingFriction>0.12075</rollingFriction>
              </medium>
            </snow>
            <stone>
              <medium>
                <rollingFriction>0.12075</rollingFriction>
              </medium>
            </stone>
            <metal>
              <medium>
                <rollingFriction>0.12075</rollingFriction>
              </medium>
            </metal>
          </grounds>
        </T84E3>
      </chassis>
    </detailed>
  </physics>
  <clientAdjustmentFactors>
    <guns>
      <_105mm_Gun_T5E1>
        <delta>1.25592</delta>
      </_105mm_Gun_T5E1>
    </guns>
    <armour>1.035144781</armour>
  </clientAdjustmentFactors>
  <effects>
    <collision>
    </collision>
    <damagedStateGroup>large</damagedStateGroup>
  </effects>
  <emblems>
    <default>usa_star</default>
    <lodDist>MEDIUM</lodDist>
    <alpha>0.82</alpha>
  </emblems>
  <horns>
    <priceFactor>	1	</priceFactor>
    <distanceFactor>	1	</distanceFactor>
    <volumeFactor>	1	</volumeFactor>
  </horns>
</a11_t29.xml>