<g83_pz_iv_ausfa.xml>
 <crew>
  <commander>
  </commander>
  <gunner>
  </gunner>
  <driver>
  </driver>
  <radioman>
  </radioman>
  <loader>
  </loader>
 </crew>
 <speedLimits>
  <forward>42</forward>
  <backward>18</backward>
 </speedLimits>
 <invisibility>
  <moving>0.191</moving>
  <still>0.255</still>
  <camouflageBonus>0.03</camouflageBonus>
  <camouflageNetBonus>0.1</camouflageNetBonus>
  <firePenalty>0.383</firePenalty>
 </invisibility>
 <repairCost>3.50</repairCost>
 <crewXpFactor>1.0</crewXpFactor>
 <camouflage>
  <priceFactor>0.6</priceFactor>
  <tiling>1 1 0 0</tiling>
  <exclusionMask>
  </exclusionMask>
 </camouflage>
 <hull>
  <armor>
   <armor_1>14.5</armor_1>
   <armor_2>10</armor_2>
   <armor_3>14.5</armor_3>
   <armor_4>14.5</armor_4>
   <armor_5>14.5</armor_5>
   <armor_6>14.5</armor_6>
   <armor_7>10</armor_7>
   <armor_8>14.5</armor_8>
   <armor_9>11</armor_9>
   <armor_10>14.5</armor_10>
   <armor_11>10</armor_11>
   <armor_12>14.5</armor_12>
   <armor_13>10</armor_13>
   <armor_14>8</armor_14>
   <armor_15>0</armor_15>
   <armor_16>14.5</armor_16>
  </armor>
  <primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
  <weight>7830</weight>
  <maxHealth>200</maxHealth>
  <ammoBayHealth>
   <maxHealth>100</maxHealth>
   <maxRegenHealth>70</maxRegenHealth>
   <repairCost>1.0</repairCost>
  </ammoBayHealth>
  <models>
   <undamaged>vehicles/german/G83_Pz_IV_AusfA/normal/lod0/Hull.model</undamaged>
   <destroyed>vehicles/german/G83_Pz_IV_AusfA/crash/lod0/Hull.model</destroyed>
   <exploded>vehicles/german/G83_Pz_IV_AusfA/crash/lod0/Hull.model</exploded>
  </models>
  <swinging>
   <lodDist>FAR</lodDist>
   <pitchParams>0.28 34.00 0.34 1.00 0.05 0.30</pitchParams>
   <rollParams>1.00 0.28 34.00 0.34 1.00 0.05 0.30</rollParams>
   <sensitivityToImpulse>0.74</sensitivityToImpulse>
  </swinging>
  <exhaust>
   <pixie>gas_medium</pixie>
   <nodes>HP_Track_Exhaus_1</nodes>
  </exhaust>
  <turretPositions>
   <turret>-0.0671 0.78111 -0.13082</turret>
  </turretPositions>
  <hitTester>
   <collisionModelServer>vehicles/german/G83_Pz_IV_AusfA/collision/Hull.model</collisionModelServer>
   <collisionModelClient>vehicles/german/G83_Pz_IV_AusfA/collision_client/Hull.model</collisionModelClient>
  </hitTester>
  <emblemSlots>
   <clan>
    <rayStart>0.167169 0.249905 2.22819</rayStart>
    <rayEnd>0.167169 0.0787317 2.17251</rayEnd>
    <rayUp>0.000000 0.000000 -1</rayUp>
    <size>0.361</size>
    <hideIfDamaged>false</hideIfDamaged>
   </clan>
   <inscription>
    <rayStart>1.41218 0.651902 0.81715</rayStart>
    <rayEnd>1.03689 0.651816 0.678737</rayEnd>
    <rayUp>0.000000 1 0.000000</rayUp>
    <size>0.47</size>
    <hideIfDamaged>true</hideIfDamaged>
   </inscription>
  </emblemSlots>
  <hangarShadowTexture>vehicles/german/G83_Pz_IV_AusfA/Pz_IV_AusfA_HangarShadowMap.dds</hangarShadowTexture>
  <camouflage>
   <tiling>2 2 0.000000 0.000000</tiling>
  </camouflage>
 </hull>
 <chassis>
  <Chassis_Pz_IV_AusfA>
   <userString>#germany_vehicles:Chassis_Pz_IV_AusfA</userString>
   <tags>
   </tags>
   <level>2</level>
   <price>680</price>
   <unlocks>
    <chassis>Chassis_Pz_IV_AusfA_2<cost>380</cost></chassis>
   </unlocks>
   <armor>
    <leftTrack>15</leftTrack>
    <rightTrack>15</rightTrack>
   </armor>
   <weight>7000</weight>
   <maxLoad>18200</maxLoad>
   <terrainResistance>1.1 1.5 2.5</terrainResistance>
   <brakeForce>18000</brakeForce>
   <rotationIsAroundCenter>false</rotationIsAroundCenter>
   <rotationSpeed>35</rotationSpeed>
   <shotDispersionFactors>
    <vehicleMovement>0.32</vehicleMovement>
    <vehicleRotation>0.32</vehicleRotation>
   </shotDispersionFactors>
   <bulkHealthFactor>3.0</bulkHealthFactor>
   <maxHealth>60</maxHealth>
   <maxRegenHealth>45</maxRegenHealth>
   <repairCost>5.0</repairCost>
   <models>
    <undamaged>vehicles/german/G83_Pz_IV_AusfA/normal/lod0/Chassis.model</undamaged>
    <destroyed>vehicles/german/G83_Pz_IV_AusfA/crash/lod0/Chassis.model</destroyed>
    <exploded>vehicles/german/G83_Pz_IV_AusfA/crash/lod0/Chassis.model</exploded>
   </models>
   <traces>
    <lodDist>FAR</lodDist>
    <bufferPrefs>mediumTank</bufferPrefs>
    <textureSet>germany_01</textureSet>
    <size>0.44 0.42</size>
   </traces>
   <tracks>
    <lodDist>MEDIUM_TRACK</lodDist>
    <leftMaterial>track_mat_L_skinned</leftMaterial>
    <rightMaterial>track_mat_R_skinned</rightMaterial>
    <textureScale>-2.6</textureScale>
   </tracks>
   <wheels>
    <lodDist>MEDIUM</lodDist>
    <wheel>
     <isLeft>false</isLeft>
     <isLeading>true</isLeading>
     <name>WD_R0</name>
     <radius>0.39746</radius>
     <syncAngle>18.9474</syncAngle>
    </wheel>
    <group>
     <isLeft>false</isLeft>
     <template>WD_R</template>
     <radius>0.134718</radius>
     <startIndex>1</startIndex>
     <count>4</count>
    </group>
    <wheel>
     <isLeft>false</isLeft>
     <isLeading>true</isLeading>
     <name>WD_R5</name>
     <radius>0.339355</radius>
     <syncAngle>18.9474</syncAngle>
    </wheel>
    <group>
     <isLeft>false</isLeft>
     <template>W_R</template>
     <radius>0.236206</radius>
     <startIndex>0</startIndex>
     <count>8</count>
    </group>
    <wheel>
     <isLeft>true</isLeft>
     <isLeading>true</isLeading>
     <name>WD_L0</name>
     <radius>0.39746</radius>
     <syncAngle>18.9474</syncAngle>
    </wheel>
    <group>
     <isLeft>true</isLeft>
     <template>WD_L</template>
     <radius>0.134718</radius>
     <startIndex>1</startIndex>
     <count>4</count>
    </group>
    <wheel>
     <isLeft>true</isLeft>
     <isLeading>true</isLeading>
     <name>WD_L5</name>
     <radius>0.339355</radius>
     <syncAngle>18.9474</syncAngle>
    </wheel>
    <group>
     <isLeft>true</isLeft>
     <template>W_L</template>
     <radius>0.236206</radius>
     <startIndex>0</startIndex>
     <count>8</count>
    </group>
   </wheels>
   <drivingWheels>WD_L0 WD_L5</drivingWheels>
   <effects>
    <lodDist>MEDIUM</lodDist>
    <mud>mediumTankMud</mud>
   </effects>
   <wwsoundPC>treads_type_pc</wwsoundPC>
   <wwsoundNPC>trds_chf_npc</wwsoundNPC>
   <hullPosition>0.000000 0.948313 0.000000</hullPosition>
   <hitTester>
    <collisionModelServer>vehicles/german/G83_Pz_IV_AusfA/collision/Chassis.model</collisionModelServer>
    <collisionModelClient>vehicles/german/G83_Pz_IV_AusfA/collision_client/Chassis.model</collisionModelClient>
   </hitTester>
   <topRightCarryingPoint>1.18827 1.76858</topRightCarryingPoint>
   <maxClimbAngle>25</maxClimbAngle>
   <navmeshGirth>6.0</navmeshGirth>
   <AODecals>
    <decal>
     <transform>
      <row0>3.925620 0.000000 0.000000</row0>
      <row1>0.000000 1.569540 0.000000</row1>
      <row2>0.000000 0.000000 6.770340</row2>
      <row3>0.000000 0.000000 0.000000</row3>
     </transform>
    </decal>
   </AODecals>
   <splineDesc>
    <segmentModelLeft>vehicles/german/G83_Pz_IV_AusfA/track/segment1.model</segmentModelLeft>
    <segmentModelRight>vehicles/german/G83_Pz_IV_AusfA/track/segment1.model</segmentModelRight>
    <left>vehicles/german/G83_Pz_IV_AusfA/track/left.track</left>
    <right>vehicles/german/G83_Pz_IV_AusfA/track/right.track</right>
    <segmentLength>0.114</segmentLength>
    <segmentOffset>0.127</segmentOffset>
    <lodDist>MEDIUM</lodDist>
    <atlas>
     <UTiles>1</UTiles>
     <VTiles>1</VTiles>
    </atlas>
   </splineDesc>
   <trackThickness>-0.0112</trackThickness>
   <trackNodes>
    <enable>true</enable>
    <linkBones>false</linkBones>
    <maxAmplitude>0.03</maxAmplitude>
    <maxOffset>0.03</maxOffset>
    <gravity>-9.8</gravity>
    <elasticity>1100</elasticity>
    <damping>2</damping>
    <node>
     <isLeft>true</isLeft>
     <name>Track_VT_L0</name>
     <forwardElastK>2.6</forwardElastK>
     <backwardElastK>0.8</backwardElastK>
     <offset>-0.074</offset>
    </node>
    <node>
     <isLeft>false</isLeft>
     <name>Track_VD_R0</name>
     <forwardElastK>1</forwardElastK>
     <backwardElastK>2</backwardElastK>
    </node>
    <node>
     <isLeft>true</isLeft>
     <name>Track_VT_L1</name>
     <forwardElastK>2.4</forwardElastK>
     <backwardElastK>0.8</backwardElastK>
     <offset>-0.044</offset>
    </node>
    <node>
     <isLeft>true</isLeft>
     <name>Track_VT_L2</name>
     <forwardElastK>2.2</forwardElastK>
     <backwardElastK>0.8</backwardElastK>
     <offset>-0.044</offset>
    </node>
    <node>
     <isLeft>true</isLeft>
     <name>Track_VT_L3</name>
     <forwardElastK>2</forwardElastK>
     <backwardElastK>0.8</backwardElastK>
     <offset>-0.044</offset>
    </node>
    <node>
     <isLeft>true</isLeft>
     <name>Track_VT_L4</name>
     <forwardElastK>1.8</forwardElastK>
     <backwardElastK>0.8</backwardElastK>
     <offset>-0.083</offset>
    </node>
    <node>
     <isLeft>true</isLeft>
     <name>Track_VD_L0</name>
     <forwardElastK>1</forwardElastK>
     <backwardElastK>2</backwardElastK>
    </node>
    <node>
     <isLeft>true</isLeft>
     <name>Track_VD_L1</name>
     <forwardElastK>3</forwardElastK>
    </node>
    <node>
     <isLeft>false</isLeft>
     <name>Track_VD_R1</name>
     <forwardElastK>3</forwardElastK>
    </node>
    <node>
     <isLeft>false</isLeft>
     <name>Track_VT_R0</name>
     <forwardElastK>2.6</forwardElastK>
     <backwardElastK>0.8</backwardElastK>
     <offset>-0.074</offset>
    </node>
    <node>
     <isLeft>false</isLeft>
     <name>Track_VT_R1</name>
     <forwardElastK>2.4</forwardElastK>
     <backwardElastK>0.8</backwardElastK>
     <offset>-0.044</offset>
    </node>
    <node>
     <isLeft>false</isLeft>
     <name>Track_VT_R2</name>
     <forwardElastK>2.2</forwardElastK>
     <backwardElastK>0.8</backwardElastK>
     <offset>-0.044</offset>
    </node>
    <node>
     <isLeft>false</isLeft>
     <name>Track_VT_R3</name>
     <forwardElastK>2</forwardElastK>
     <backwardElastK>0.8</backwardElastK>
     <offset>-0.044</offset>
    </node>
    <node>
     <isLeft>false</isLeft>
     <name>Track_VT_R4</name>
     <forwardElastK>1.8</forwardElastK>
     <backwardElastK>0.8</backwardElastK>
     <offset>-0.083</offset>
    </node>
   </trackNodes>
   <groundNodes>
    <group>
     <template>Track_L</template>
     <startIndex>0</startIndex>
     <count>8</count>
     <isLeft>true</isLeft>
     <minOffset>-0.0636008</minOffset>
     <maxOffset>0.0812133</maxOffset>
    </group>
    <group>
     <template>Track_R</template>
     <startIndex>0</startIndex>
     <count>8</count>
     <isLeft>false</isLeft>
     <minOffset>-0.0636008</minOffset>
     <maxOffset>0.0812133</maxOffset>
    </group>
   </groundNodes>
  </Chassis_Pz_IV_AusfA>
  <Chassis_Pz_IV_AusfA_2>
   <userString>#germany_vehicles:Chassis_Pz_IV_AusfA_2</userString>
   <tags>
   </tags>
   <level>3</level>
   <price>2150</price>
   <armor>
    <leftTrack>15</leftTrack>
    <rightTrack>15</rightTrack>
   </armor>
   <weight>7000</weight>
   <maxLoad>22000</maxLoad>
   <terrainResistance>1.1 1.3 2.3</terrainResistance>
   <brakeForce>19000</brakeForce>
   <rotationIsAroundCenter>false</rotationIsAroundCenter>
   <rotationSpeed>40</rotationSpeed>
   <shotDispersionFactors>
    <vehicleMovement>0.29</vehicleMovement>
    <vehicleRotation>0.29</vehicleRotation>
   </shotDispersionFactors>
   <bulkHealthFactor>3.0</bulkHealthFactor>
   <maxHealth>70</maxHealth>
   <maxRegenHealth>55</maxRegenHealth>
   <repairCost>5.0</repairCost>
   <models>
    <undamaged>vehicles/german/G83_Pz_IV_AusfA/normal/lod0/Chassis.model</undamaged>
    <destroyed>vehicles/german/G83_Pz_IV_AusfA/crash/lod0/Chassis.model</destroyed>
    <exploded>vehicles/german/G83_Pz_IV_AusfA/crash/lod0/Chassis.model</exploded>
   </models>
   <traces>
    <lodDist>FAR</lodDist>
    <bufferPrefs>mediumTank</bufferPrefs>
    <textureSet>germany_01</textureSet>
    <size>0.44 0.42</size>
   </traces>
   <tracks>
    <lodDist>MEDIUM_TRACK</lodDist>
    <leftMaterial>track_mat_L_skinned</leftMaterial>
    <rightMaterial>track_mat_R_skinned</rightMaterial>
    <textureScale>-2.6</textureScale>
   </tracks>
   <wheels>
    <lodDist>MEDIUM</lodDist>
    <wheel>
     <isLeft>false</isLeft>
     <isLeading>true</isLeading>
     <name>WD_R0</name>
     <radius>0.39746</radius>
     <syncAngle>18.9474</syncAngle>
    </wheel>
    <group>
     <isLeft>false</isLeft>
     <template>WD_R</template>
     <radius>0.134718</radius>
     <startIndex>1</startIndex>
     <count>4</count>
    </group>
    <wheel>
     <isLeft>false</isLeft>
     <isLeading>true</isLeading>
     <name>WD_R5</name>
     <radius>0.339355</radius>
     <syncAngle>18.9474</syncAngle>
    </wheel>
    <group>
     <isLeft>false</isLeft>
     <template>W_R</template>
     <radius>0.236206</radius>
     <startIndex>0</startIndex>
     <count>8</count>
    </group>
    <wheel>
     <isLeft>true</isLeft>
     <isLeading>true</isLeading>
     <name>WD_L0</name>
     <radius>0.39746</radius>
     <syncAngle>18.9474</syncAngle>
    </wheel>
    <group>
     <isLeft>true</isLeft>
     <template>WD_L</template>
     <radius>0.134718</radius>
     <startIndex>1</startIndex>
     <count>4</count>
    </group>
    <wheel>
     <isLeft>true</isLeft>
     <isLeading>true</isLeading>
     <name>WD_L5</name>
     <radius>0.339355</radius>
     <syncAngle>18.9474</syncAngle>
    </wheel>
    <group>
     <isLeft>true</isLeft>
     <template>W_L</template>
     <radius>0.236206</radius>
     <startIndex>0</startIndex>
     <count>8</count>
    </group>
   </wheels>
   <drivingWheels>WD_L0 WD_L5</drivingWheels>
   <effects>
    <lodDist>MEDIUM</lodDist>
    <mud>mediumTankMud</mud>
   </effects>
   <wwsoundPC>treads_type_pc</wwsoundPC>
   <wwsoundNPC>trds_chf_npc</wwsoundNPC>
   <hullPosition>0.000000 0.948313 0.000000</hullPosition>
   <hitTester>
    <collisionModelServer>vehicles/german/G83_Pz_IV_AusfA/collision/Chassis.model</collisionModelServer>
    <collisionModelClient>vehicles/german/G83_Pz_IV_AusfA/collision_client/Chassis.model</collisionModelClient>
   </hitTester>
   <topRightCarryingPoint>1.18827 1.76858</topRightCarryingPoint>
   <maxClimbAngle>25</maxClimbAngle>
   <navmeshGirth>6.0</navmeshGirth>
   <AODecals>
    <decal>
     <transform>
      <row0>3.947060 0.000000 0.000000</row0>
      <row1>0.000000 1.569540 0.000000</row1>
      <row2>0.000000 0.000000 6.770350</row2>
      <row3>0.000000 0.000000 0.000000</row3>
     </transform>
    </decal>
   </AODecals>
   <splineDesc>
    <segmentModelLeft>vehicles/german/G83_Pz_IV_AusfA/track/segment1.model</segmentModelLeft>
    <segmentModelRight>vehicles/german/G83_Pz_IV_AusfA/track/segment1.model</segmentModelRight>
    <left>vehicles/german/G83_Pz_IV_AusfA/track/left.track</left>
    <right>vehicles/german/G83_Pz_IV_AusfA/track/right.track</right>
    <segmentLength>0.114</segmentLength>
    <segmentOffset>0.127</segmentOffset>
    <lodDist>MEDIUM</lodDist>
    <atlas>
     <UTiles>1</UTiles>
     <VTiles>1</VTiles>
    </atlas>
   </splineDesc>
   <trackThickness>-0.0112</trackThickness>
   <trackNodes>
    <enable>true</enable>
    <linkBones>false</linkBones>
    <maxAmplitude>0.03</maxAmplitude>
    <maxOffset>0.03</maxOffset>
    <gravity>-9.8</gravity>
    <elasticity>1100</elasticity>
    <damping>2</damping>
    <node>
     <isLeft>true</isLeft>
     <name>Track_VT_L0</name>
     <forwardElastK>2.6</forwardElastK>
     <backwardElastK>0.8</backwardElastK>
     <offset>-0.074</offset>
    </node>
    <node>
     <isLeft>false</isLeft>
     <name>Track_VD_R0</name>
     <forwardElastK>1</forwardElastK>
     <backwardElastK>2</backwardElastK>
    </node>
    <node>
     <isLeft>true</isLeft>
     <name>Track_VT_L1</name>
     <forwardElastK>2.4</forwardElastK>
     <backwardElastK>0.8</backwardElastK>
     <offset>-0.044</offset>
    </node>
    <node>
     <isLeft>true</isLeft>
     <name>Track_VT_L2</name>
     <forwardElastK>2.2</forwardElastK>
     <backwardElastK>0.8</backwardElastK>
     <offset>-0.044</offset>
    </node>
    <node>
     <isLeft>true</isLeft>
     <name>Track_VT_L3</name>
     <forwardElastK>2</forwardElastK>
     <backwardElastK>0.8</backwardElastK>
     <offset>-0.044</offset>
    </node>
    <node>
     <isLeft>true</isLeft>
     <name>Track_VT_L4</name>
     <forwardElastK>1.8</forwardElastK>
     <backwardElastK>0.8</backwardElastK>
     <offset>-0.083</offset>
    </node>
    <node>
     <isLeft>true</isLeft>
     <name>Track_VD_L0</name>
     <forwardElastK>1</forwardElastK>
     <backwardElastK>2</backwardElastK>
    </node>
    <node>
     <isLeft>true</isLeft>
     <name>Track_VD_L1</name>
     <forwardElastK>3</forwardElastK>
    </node>
    <node>
     <isLeft>false</isLeft>
     <name>Track_VD_R1</name>
     <forwardElastK>3</forwardElastK>
    </node>
    <node>
     <isLeft>false</isLeft>
     <name>Track_VT_R0</name>
     <forwardElastK>2.6</forwardElastK>
     <backwardElastK>0.8</backwardElastK>
     <offset>-0.074</offset>
    </node>
    <node>
     <isLeft>false</isLeft>
     <name>Track_VT_R1</name>
     <forwardElastK>2.4</forwardElastK>
     <backwardElastK>0.8</backwardElastK>
     <offset>-0.044</offset>
    </node>
    <node>
     <isLeft>false</isLeft>
     <name>Track_VT_R2</name>
     <forwardElastK>2.2</forwardElastK>
     <backwardElastK>0.8</backwardElastK>
     <offset>-0.044</offset>
    </node>
    <node>
     <isLeft>false</isLeft>
     <name>Track_VT_R3</name>
     <forwardElastK>2</forwardElastK>
     <backwardElastK>0.8</backwardElastK>
     <offset>-0.044</offset>
    </node>
    <node>
     <isLeft>false</isLeft>
     <name>Track_VT_R4</name>
     <forwardElastK>1.8</forwardElastK>
     <backwardElastK>0.8</backwardElastK>
     <offset>-0.083</offset>
    </node>
   </trackNodes>
   <groundNodes>
    <group>
     <template>Track_L</template>
     <startIndex>0</startIndex>
     <count>8</count>
     <isLeft>true</isLeft>
     <minOffset>-0.0636008</minOffset>
     <maxOffset>0.0812133</maxOffset>
    </group>
    <group>
     <template>Track_R</template>
     <startIndex>0</startIndex>
     <count>8</count>
     <isLeft>false</isLeft>
     <minOffset>-0.0636008</minOffset>
     <maxOffset>0.0812133</maxOffset>
    </group>
   </groundNodes>
  </Chassis_Pz_IV_AusfA_2>
 </chassis>
 <turrets0>
  <Turret_1_Pz_IV_AusfA>
   <userString>#germany_vehicles:Turret_1_Pz_IV_AusfA</userString>
   <tags>
   </tags>
   <level>2</level>
   <price>700</price>
   <unlocks>
    <turret>Turret_2_Pz_IV_AusfA<cost>390</cost></turret>
   </unlocks>
   <armor>
    <armor_1>16</armor_1>
    <armor_2>16</armor_2>
    <armor_3>14.5</armor_3>
    <armor_4>14.5</armor_4>
    <armor_5>14.5</armor_5>
    <armor_6>10</armor_6>
    <armor_7>10</armor_7>
    <armor_8>8</armor_8>
    <armor_9>10</armor_9>
    <armor_10>14.5</armor_10>
    <armor_11>0</armor_11>
    <armor_12>14.5</armor_12>
    <armor_14>14.5</armor_14>
   </armor>
   <primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
   <weight>1650</weight>
   <maxHealth>50</maxHealth>
   <rotationSpeed>44</rotationSpeed>
   <turretRotatorHealth>
    <maxHealth>70</maxHealth>
    <maxRegenHealth>35</maxRegenHealth>
    <repairCost>1.0</repairCost>
   </turretRotatorHealth>
   <circularVisionRadius>320</circularVisionRadius>
   <surveyingDeviceHealth>
    <maxHealth>50</maxHealth>
    <maxRegenHealth>25</maxRegenHealth>
    <repairCost>1.0</repairCost>
   </surveyingDeviceHealth>
   <guns>
    <_50mm_KwK_38_L42>shared<maxAmmo>150</maxAmmo><unlocks><gun>_75mm_KwK_37_L24<cost>800</cost></gun></unlocks><armor><armor_1>16<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>8<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><gun>10</gun></armor><pitchLimits><minPitch>0 -20 1 -20</minPitch><maxPitch>0 10 1 10</maxPitch></pitchLimits><reloadTime>2.2</reloadTime><aimingTime>1.9</aimingTime><invisibilityFactorAtShot>0.29</invisibilityFactorAtShot><shotDispersionRadius>0.46</shotDispersionRadius><models><undamaged>vehicles/german/G83_Pz_IV_AusfA/normal/lod0/Gun_02.model</undamaged><destroyed>vehicles/german/G83_Pz_IV_AusfA/crash/lod0/Gun_02.model</destroyed><exploded>vehicles/german/G83_Pz_IV_AusfA/crash/lod0/Gun_02.model</exploded></models><hitTester><collisionModelServer>vehicles/german/G83_Pz_IV_AusfA/collision/Gun_02.model</collisionModelServer><collisionModelClient>vehicles/german/G83_Pz_IV_AusfA/collision_client/Gun_02.model</collisionModelClient></hitTester><camouflage><tiling>1 0.5 0.000000 0.000000</tiling></camouflage></_50mm_KwK_38_L42>
    <_75mm_KwK_37_L24>shared<maxAmmo>122</maxAmmo><armor><armor_1>16<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_1><armor_2>8<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><gun>10</gun></armor><pitchLimits><minPitch>0 -20 1 -20</minPitch><maxPitch>0 10 1 10</maxPitch></pitchLimits><shotDispersionRadius>0.51</shotDispersionRadius><reloadTime>4</reloadTime><aimingTime>1.9</aimingTime><invisibilityFactorAtShot>0.26</invisibilityFactorAtShot><models><undamaged>vehicles/german/G83_Pz_IV_AusfA/normal/lod0/Gun_03.model</undamaged><destroyed>vehicles/german/G83_Pz_IV_AusfA/crash/lod0/Gun_03.model</destroyed><exploded>vehicles/german/G83_Pz_IV_AusfA/crash/lod0/Gun_03.model</exploded></models><hitTester><collisionModelServer>vehicles/german/G83_Pz_IV_AusfA/collision/Gun_03.model</collisionModelServer><collisionModelClient>vehicles/german/G83_Pz_IV_AusfA/collision_client/Gun_03.model</collisionModelClient></hitTester><camouflage><tiling>1 0.5 0.000000 0.000000</tiling></camouflage></_75mm_KwK_37_L24>
   </guns>
   <models>
    <undamaged>vehicles/german/G83_Pz_IV_AusfA/normal/lod0/Turret_01.model</undamaged>
    <destroyed>vehicles/german/G83_Pz_IV_AusfA/crash/lod0/Turret_01.model</destroyed>
    <exploded>vehicles/german/G83_Pz_IV_AusfA/crash/lod0/Turret_01.model</exploded>
   </models>
   <hitTester>
    <collisionModelServer>vehicles/german/G83_Pz_IV_AusfA/collision/Turret_01.model</collisionModelServer>
    <collisionModelClient>vehicles/german/G83_Pz_IV_AusfA/collision_client/Turret_01.model</collisionModelClient>
   </hitTester>
   <gunPosition>0.075139 0.32121 0.853592</gunPosition>
   <emblemSlots>
    <player>
     <rayStart>0.966828 0.40822 0.628979</rayStart>
     <rayEnd>0.605717 0.239204 0.596852</rayEnd>
     <rayUp>0.000000 1 0.000000</rayUp>
     <size>0.26</size>
     <hideIfDamaged>false</hideIfDamaged>
     <isMirrored>true</isMirrored>
    </player>
    <player>
     <rayStart>-0.966828 0.40822 0.628979</rayStart>
     <rayEnd>-0.605717 0.239204 0.596852</rayEnd>
     <rayUp>0.000000 1 0.000000</rayUp>
     <size>0.26</size>
     <hideIfDamaged>true</hideIfDamaged>
     <isMirrored>true</isMirrored>
    </player>
   </emblemSlots>
   <showEmblemsOnGun>false</showEmblemsOnGun>
   <physicsShape>0.950 -0.012 1.019 0.000 0.628 0.267 1.000 0.531 0.089 0.500 0.442 0.500 0.169 0.485 0.416</physicsShape>
   <wwturretRotatorSoundManual>tur_mech_trav</wwturretRotatorSoundManual>
  </Turret_1_Pz_IV_AusfA>
  <Turret_2_Pz_IV_AusfA>
   <userString>#germany_vehicles:Turret_2_Pz_IV_AusfA</userString>
   <tags>
   </tags>
   <level>3</level>
   <price>2050</price>
   <armor>
    <armor_1>30</armor_1>
    <armor_2>30</armor_2>
    <armor_3>14.5</armor_3>
    <armor_4>14.5</armor_4>
    <armor_5>10</armor_5>
    <armor_6>10</armor_6>
    <armor_7>14.5</armor_7>
    <armor_8>30</armor_8>
    <armor_9>8</armor_9>
    <armor_10>10</armor_10>
    <armor_11>0</armor_11>
    <armor_12>14.5</armor_12>
    <armor_13>14.5</armor_13>
    <armor_14>30</armor_14>
   </armor>
   <primaryArmor>armor_1 armor_3 armor_4</primaryArmor>
   <weight>1800</weight>
   <maxHealth>70</maxHealth>
   <rotationSpeed>44</rotationSpeed>
   <turretRotatorHealth>
    <maxHealth>70</maxHealth>
    <maxRegenHealth>35</maxRegenHealth>
    <repairCost>1.0</repairCost>
   </turretRotatorHealth>
   <circularVisionRadius>330</circularVisionRadius>
   <surveyingDeviceHealth>
    <maxHealth>50</maxHealth>
    <maxRegenHealth>25</maxRegenHealth>
    <repairCost>1.0</repairCost>
   </surveyingDeviceHealth>
   <guns>
    <_50mm_KwK_38_L42>shared<maxAmmo>150</maxAmmo><armor><armor_2>14.5<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><armor_3>30<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_3><gun>10</gun></armor><pitchLimits><minPitch>0 -20 1 -20</minPitch><maxPitch>0 10 1 10</maxPitch></pitchLimits><reloadTime>2.2</reloadTime><aimingTime>1.9</aimingTime><invisibilityFactorAtShot>0.29</invisibilityFactorAtShot><shotDispersionRadius>0.46</shotDispersionRadius><models><undamaged>vehicles/german/G83_Pz_IV_AusfA/normal/lod0/Gun_05.model</undamaged><destroyed>vehicles/german/G83_Pz_IV_AusfA/crash/lod0/Gun_05.model</destroyed><exploded>vehicles/german/G83_Pz_IV_AusfA/crash/lod0/Gun_05.model</exploded></models><hitTester><collisionModelServer>vehicles/german/G83_Pz_IV_AusfA/collision/Gun_05.model</collisionModelServer><collisionModelClient>vehicles/german/G83_Pz_IV_AusfA/collision_client/Gun_05.model</collisionModelClient></hitTester><camouflage><tiling>1 0.5 0.000000 0.000000</tiling></camouflage></_50mm_KwK_38_L42>
    <_75mm_KwK_37_L24>shared<maxAmmo>122</maxAmmo><armor><armor_2>14.5<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_2><armor_3>30<vehicleDamageFactor>0.0</vehicleDamageFactor></armor_3><gun>10</gun></armor><pitchLimits><minPitch>0 -20 1 -20</minPitch><maxPitch>0 10 1 10</maxPitch></pitchLimits><shotDispersionRadius>0.5</shotDispersionRadius><reloadTime>4</reloadTime><aimingTime>1.9</aimingTime><invisibilityFactorAtShot>0.26</invisibilityFactorAtShot><models><undamaged>vehicles/german/G83_Pz_IV_AusfA/normal/lod0/Gun_06.model</undamaged><destroyed>vehicles/german/G83_Pz_IV_AusfA/crash/lod0/Gun_06.model</destroyed><exploded>vehicles/german/G83_Pz_IV_AusfA/crash/lod0/Gun_06.model</exploded></models><hitTester><collisionModelServer>vehicles/german/G83_Pz_IV_AusfA/collision/Gun_06.model</collisionModelServer><collisionModelClient>vehicles/german/G83_Pz_IV_AusfA/collision_client/Gun_06.model</collisionModelClient></hitTester><camouflage><tiling>1 0.5 0.000000 0.000000</tiling></camouflage></_75mm_KwK_37_L24>
   </guns>
   <models>
    <undamaged>vehicles/german/G83_Pz_IV_AusfA/normal/lod0/Turret_02.model</undamaged>
    <destroyed>vehicles/german/G83_Pz_IV_AusfA/crash/lod0/Turret_02.model</destroyed>
    <exploded>vehicles/german/G83_Pz_IV_AusfA/crash/lod0/Turret_02.model</exploded>
   </models>
   <hitTester>
    <collisionModelServer>vehicles/german/G83_Pz_IV_AusfA/collision/Turret_02.model</collisionModelServer>
    <collisionModelClient>vehicles/german/G83_Pz_IV_AusfA/collision_client/Turret_02.model</collisionModelClient>
   </hitTester>
   <gunPosition>0.075139 0.318757 0.826115</gunPosition>
   <emblemSlots>
    <player>
     <rayStart>0.961918 0.410476 0.672279</rayStart>
     <rayEnd>0.600813 0.241463 0.640154</rayEnd>
     <rayUp>0.000000 1 0.000000</rayUp>
     <size>0.26</size>
     <hideIfDamaged>false</hideIfDamaged>
     <isMirrored>true</isMirrored>
    </player>
    <player>
     <rayStart>-0.961918 0.410476 0.672279</rayStart>
     <rayEnd>-0.600813 0.241463 0.640154</rayEnd>
     <rayUp>0.000000 1 0.000000</rayUp>
     <size>0.26</size>
     <hideIfDamaged>false</hideIfDamaged>
     <isMirrored>true</isMirrored>
    </player>
   </emblemSlots>
   <showEmblemsOnGun>false</showEmblemsOnGun>
   <physicsShape>0.952 -0.029 1.041 0.000 0.686 0.302 1.000 0.547 0.120 0.500 0.456 0.500 0.159 0.587 0.444</physicsShape>
   <wwturretRotatorSoundManual>tur_mech_trav</wwturretRotatorSoundManual>
  </Turret_2_Pz_IV_AusfA>
 </turrets0>
 <engines>
  <Maybach_HL_108TR>shared<unlocks><engine>Maybach_HL_120_TR<cost>710</cost></engine></unlocks></Maybach_HL_108TR>
  <Maybach_HL_120_TR>shared<unlocks><vehicle>G80_Pz_IV_AusfD<cost>4140</cost></vehicle></unlocks></Maybach_HL_120_TR>
 </engines>
 <fuelTanks>
  <Medium>shared</Medium>
 </fuelTanks>
 <radios>
  <FuG2>shared<unlocks><radio>FuG5<cost>105</cost></radio></unlocks></FuG2>
  <FuG5>shared<unlocks><radio>FuG7<cost>1360</cost></radio></unlocks></FuG5>
  <FuG7>shared</FuG7>
 </radios>
 <physics>
  <detailed>
   <engines>
    <Maybach_HL_108TR>
     <smplEnginePower>338.33</smplEnginePower>
    </Maybach_HL_108TR>
    <Maybach_HL_120_TR>
     <smplEnginePower>370.0484</smplEnginePower>
    </Maybach_HL_120_TR>
   </engines>
   <chassis>
    <Chassis_Pz_IV_AusfA>
     <grounds>
      <ground>
       <medium>
        <rollingFriction>0.12075</rollingFriction>
       </medium>
      </ground>
      <sand>
       <medium>
        <rollingFriction>0.12075</rollingFriction>
       </medium>
      </sand>
      <wood>
       <medium>
        <rollingFriction>0.12075</rollingFriction>
       </medium>
      </wood>
      <snow>
       <medium>
        <rollingFriction>0.12075</rollingFriction>
       </medium>
      </snow>
      <stone>
       <medium>
        <rollingFriction>0.12075</rollingFriction>
       </medium>
      </stone>
      <metal>
       <medium>
        <rollingFriction>0.12075</rollingFriction>
       </medium>
      </metal>
     </grounds>
    </Chassis_Pz_IV_AusfA>
    <Chassis_Pz_IV_AusfA_2>
     <grounds>
      <ground>
       <medium>
        <rollingFriction>0.10465</rollingFriction>
       </medium>
      </ground>
      <sand>
       <medium>
        <rollingFriction>0.10465</rollingFriction>
       </medium>
      </sand>
      <wood>
       <medium>
        <rollingFriction>0.10465</rollingFriction>
       </medium>
      </wood>
      <snow>
       <medium>
        <rollingFriction>0.10465</rollingFriction>
       </medium>
      </snow>
      <stone>
       <medium>
        <rollingFriction>0.10465</rollingFriction>
       </medium>
      </stone>
      <metal>
       <medium>
        <rollingFriction>0.10465</rollingFriction>
       </medium>
      </metal>
     </grounds>
    </Chassis_Pz_IV_AusfA_2>
   </chassis>
  </detailed>
 </physics>
 <clientAdjustmentFactors>
  <armour>0.831066775</armour>
 </clientAdjustmentFactors>
 <effects>
  <collision>
  </collision>
  <damagedStateGroup>medium</damagedStateGroup>
 </effects>
 <emblems>
  <default>germany_cross</default>
  <lodDist>MEDIUM</lodDist>
  <alpha>1</alpha>
 </emblems>
 <horns>
  <priceFactor>1</priceFactor>
  <distanceFactor>1</distanceFactor>
  <volumeFactor>1</volumeFactor>
 </horns>
</g83_pz_iv_ausfa.xml>
